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Keep the blob alive !
Keep the blob alive !
By newingames
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 4.40 | 12 | |
| Fun | | 4.05 | 12 | |
| Innovation | | 4.95 | 12 | |
| Theme | | 4.70 | 12 | |
| Graphics | | 4.05 | 12 | |
| Audio | | 4.15 | 12 | |
| Humor | | 1.90 | 7 | |
| Mood | | 4.22 | 11 | |
Comments
vaanrile
2020-04-21 08:04
Really nice work ! The gameplay is really interesting, and it is quite fun to choose how to expand your blob by trying to figure out which configuration would be the most appropriate against the enemy blobs. The graphics/audio/presentation are also quite nice, so great job !
astoeth
2020-04-21 18:12
Simple concept well done and really fun and relaxing to play =)
Oh wow, I've only tried like 7 or so games thus far, but this one is easily the most innovative. Very nice work!
2020-04-22 15:53
There is something so simple and peaceful about this game that really draws me in, the way you play very much places how the game will end in the hands of the player. For how intuitive this is I am surprised there aren't more games trying to be this one. It fits the theme perfectly, the music and sfx are balanced well with each other. I have yet to stop playing this game, minimalism at its finest.
My only recommendation is to name this game with something more... Striking... "Mitosis" for instance, feel free to use that if you like.
Fantastic job @newingames.
Very cool concept. Needs a little music to fill in the emptiness. I had no bugs which was good! I liked the game and tried it again to see how large I could get! Really nice game!
meelo
2020-04-28 04:02
I *really* like the mechanic here, and it seems quite polished. It felt like the sort of game that was very pleasant to watch evolve over time - and which had nice little touches, like the "live" blobs wiggling up towards the ends of their big blob. While it's very effective as a sort of passive game, I think there's further potential in adding more active mechanics that really make the player feel in control of the outcome - in particular, anything that makes the shape of the blob more meaningful or requires change in response to the situation (though I lack specific suggestions). It also might be useful if the moving the blob feature were more effective - it mostly works on only the very end of the blob, it's too hard to move anything else. You might consider a scheme other than "pick a joint and move it" for the movement - for instance, you could implement a system where moving a given joint nudges the joints around it as well or allowing selection of a region of joints. The graphics and the audio are both quite nice - although I do think the background music could be improved by making it more ambient (i.e. less notes). Very cool entry, well done.
Super cool idea. Loved trying to build a complex blob. I didn't quite understand how some of the purple dots where moving though. Definitely deserves more rating than it has now.
Really cool idea that is superbly executed. Fun to play with a simple mechanic (to play not to make) but hard to master. The graphics and audio create a great mood and the game is really innovative. Some more explanation on the movement of the little dots would be nice however. Overall, spectacular game. It really is great!
Don't forget to comment on other peoples' games so your karma goes up and more people see your game!
Excellent game, one of my favourite one from this jam. The gameplay is super original, I love the fact that you can act on each individual branche to try to catch green resource or just to escape. Great job!