FoonLudum Dare ExplorerLD46 → Pollinate the Garden

Pollinate the Garden

By pbg

View on ldjam.com

CategoryRankScoreCount
Overall3.168
Fun3.088
Innovation2.838
Theme3.588
Graphics3.258
Audio3.588
Humor3.168
Mood3.338

Comments

pilarius 2020-04-22 13:39

Quick reminder to get more players: Use a thumbnail for your game. Otherwise your game is presented with this grey box. Some great Games are not played because of a missing thumbnail ... You can still change it by editing your submission page :)

GreyBox.png

pbg 2020-04-22 14:52

thanks. Its really not clear that I did not have a thumbnail. updated!

drjedd 2020-04-22 15:39

Nice little game, I love the walking bee concept and its animation!

The music and sfx are also fitting, and overall the only thing that prevented my immersion is the arbitrary square box and generic blue skybox.

The gameplay loop is there, but it's too easy because of two reasons: - There's no timer to "catch" or "disseminate" the pollen (or it's really long) - As more flowers grow, the game becomes exponentially easier

Congrats on making the game from scratch and thank you for sharing the source.

Keep it up!

julienlussiez 2020-04-23 14:21

I saved the garden !! :) It's cool that you made it with Three.js ! Making your own game engine is really ambitious, I hope you'll succeed in making it! Great start, it's promising.

alkis 2020-04-23 14:26

Very nice and fun little game. I really liked the animations and the music. Good job!

twistashio 2020-04-23 14:29

Really neat concept, however it never felt like I could lose. The game gets super easy once you grow the garden since the flowers get really close to each other. The bee character is really nice and enjoyed walking around pollinating the flowers. Good Job!

mmemim 2020-04-23 14:30

Really cute and simple game, loved it! The walking bee is adorable.

pbg 2020-04-23 15:17

Thanks a ton!

@twistashio @drjedd i totally agree its too easy. my philosophy for jam games has been that if i cant dial-in the challenge in the time that i have, i prefer things to be too easy than too hard. This game in particular has ZERO challenge, mostly since i considered it an exercise in coding rather than a proper game.