lucasjefrey 2020-04-20 19:37
Wow the art style got me, i´m gonna play now!
Foon → Ludum Dare Explorer → LD46 → HarakiRun
By drioniso, AxelAkiba, Davide Antonazzo, Samjell, AronForti and DonProfets
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1029 | 3.56 | 31 | |
| Fun | 1891 | 2.98 | 31 | |
| Innovation | 2402 | 2.46 | 30 | |
| Theme | 2107 | 3.12 | 31 | |
| Graphics | 61 | 4.60 | 31 | |
| Audio | 128 | 4.08 | 30 | |
| Humor | 634 | 3.37 | 29 | |
| Mood | 1125 | 3.44 | 29 |
Wow the art style got me, i´m gonna play now!
I think it is a nice game, i lovrd the graphics and music is awsome but it can be improved tho
wow! such an amazing art and animations!!! The sound also was great! Very hard tho ahah Great job!
Nice Art but some times can go near 500 score without ever encounter an obstacle on the ground and some time hopefully it's much quicker. So it would be nice to have a "better" generation with a smooth difficulty curve.
very good art, its a cool game, easy to undersatnd hard to play ajajaja
Art and Audio very cool, gameplay could be made more complex
Dude, the art style is great! but, the game is very fast, no doubt there are games with enough speed on the market, but I felt a little loss, because the palette of cores is very similar, lacking a little contrast between the obstacles and the items that benefit me, I believe that a instead sounding warning or reproducing beneficiary items and obstacles can make it much more instructive for novice players who have a perception of what is playing around the game, as I must admit that I was insistent on reproducing and understanding, but I felt very lost in the performance of the race , the soundtrack caught the background and the artistic essence of the game very well, however, the only thing that would make the game much better would be the help to guide me during such agility. I hope my analysis is useful, together I ask you to play my game and leave your opinion please :D
Make it so the the masks cannot spawn directly over the ground hazards. Graphics are nice.
Well polished, nice art and music. The concept of the game is a bit basic, but it's still fun. I am not sure if I am missing something but once I died because the flying demon head spawned right above a dragon, making it impossible to dodge.
Really liked the art production, just didn't really get the type of controls used here, and when your run it became difficult to read the game and stay alert from danger.
Thanks everyone for the feedbacks, we're trying to fix the bug with both oni and dragon also working on making it more stable in spawning obstacles. I'd like to know what your scores are
absolutely stunning graphics :heart:
As others have noted, the game moves a bit too fast to play with any real skill. That being said, you hit it out of the park with the mood and graphics! This art-style belongs in a full release, not a game jam project!
Awesome, love the art and music. Those runners are defo my type of game too, I find them very addictive lol
thats a nice little plateform ! nice and orginal art style, something that we dont often see in video game, did you take some magic biscuits ? btw itsa bit sluggish for the fps on my side, anyway could optimize a bit ? That guy is too fat, I need more precise moment !
Frantic; good job
Add like a tutorial part to the entire game. Also you should make the head thingies and fire pop out more from the background so it's easier to see.
I love the art! I found it very difficult but I suck in this kind of games tbh :laughing:
Great job!
The art is amazingly well done, really consistent and creative. The implementation of the theme is fine too. The gameplay is a little harder to like for me since I had a hard time even seeing the obstacles approach me while I was running. This could probably be fixed with a bit of balancing though. Overall, well done!