FoonLudum Dare ExplorerLD44 → The crystal of life

The crystal of life

By dimesto52

View on ldjam.com

CategoryRankScoreCount
Overall4492.8126
Fun4202.7026
Innovation4332.5626
Theme2363.3326
Graphics4112.7226
Audio3302.5625
Humor3102.3725
Mood4482.3725

Comments

tero-pulkkinen 2019-04-29 07:19

the menus had scrollbars and most o the content is outside of the window?

yavin87 2019-05-03 08:59

I can only turn until the mouse hits the edge of the screen. Makes controlling the game really hard :dizzy_face:

sillyman987 2019-05-03 09:12

Good, ezcept that maybe you should be able to aim your own shots. And be able to turn 360.

lexyvil 2019-05-03 09:16

Concept seems interesting, though I can`t seem to turn 360 degrees, haha (In the Web version).

jk5000 2019-05-03 09:44

The web version is a bit buggy and I can't download a windows version.

melmo 2019-05-04 13:11

Couple of suggestions: The code for turning seems like it'd be better suited for gamepad rather than mouse but game doesn't seem to have been set up for gamepad input. Might be worth looking into for your next game. Might be worth checking your **Viewport dimensions** on your game's itch.io page and increasing the size a bit as your game doesn't fit well as others have mentioned. Speed Turrets feel a bit OP, especially compared to the price of the more expensive turrets. Hope you find this feedback useful.

bradur 2019-05-04 13:39

This game was curiously addictive. I managed to get around 1000 max hp and then the game started lagging a little when a wave spawned. I guess I started having too many uncollected hearts around my base. I died because I accidentally bought something too expensive :D.

Nice work! There is more to this game than meets the eye. I liked planning a strategy and exploring while my turrets did their job. Could have used a background music track for extra mood.

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bee-sundance 2019-05-07 12:28

It's kind of cool, but it kind of sucks as well.

wesley-vong 2019-05-07 14:42

You can't move the camera if the mouse is out of screen on the WebGl version, The camera also moves while you try to buy items and its very disorienting. I like the concept of a quick tower defense-ish game

hildebrandt 2019-05-07 15:35

The web versions was hard to play since the camera only moves when the mouse is inside the screen. The aim felt a little bit weird too, I thought I was aiming down and then the ball goes up haha. I like the concept since I'm a fan of tower defense games. The opponents also could be a little bit easier to defeat when you're shooting them. Overall a good game but needs some improvement. Nice work thx for sharing.

nnnikki 2019-05-07 18:51

It's really hard to get any points, because of a lot of factors:

- the camera moves slower than the cursor, and the mouse can come out of the window in the browser window, making it impossible to scroll further - the bullets don't shoot directly in front of you, but from the gun, making them slightly inaccurate - I wasn't able to kill even a single gray model - all things aside, the UI is pretty gross. I mean, you shouldn't put a big button right over some text, and maybe you should change the font/text size/color