arity 2018-12-04 05:46
Work will continue on this game until I feel like it's "done", haha! Here's an itch page where you can get updated versions if you feel so inclined:
https://nongenregames.itch.io/verti-cease
Foon → Ludum Dare Explorer → LD43 → Verti / Cease
By arity and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.00 | 10 | ||
| Fun | 3.12 | 10 | ||
| Innovation | 3.37 | 10 | ||
| Theme | 3.25 | 10 | ||
| Graphics | 3.00 | 10 | ||
| Audio | 3.56 | 10 | ||
| Humor | 2.08 | 8 | ||
| Mood | 3.07 | 9 |
Work will continue on this game until I feel like it's "done", haha! Here's an itch page where you can get updated versions if you feel so inclined:
https://nongenregames.itch.io/verti-cease
Not a bad game. I like how it got more challenging as you go. The music was also fantastic.
A bit more polish and an end screen would have done wonders however.
Overall, nice job
TY @darylsteak ! Wish we had more free time to work on it over the weekend! Definitely continuing to flesh it out. When "finished" I will do a blog post and link to published product.
Cool use of theme, the pulsing white shape which I'm guessing is the wall after a few rounds became really offensive to my eyes and I couldn't continue playing.
@catbutt, sorry about the visual issue! Thanks for the feedback. Someone else mentioned that, ha! Working to alleviate.
Cool graphics and sound, I loved in particular the "psychedelic" mood. I don't know if it's only me but not always I get the yellow circle around the shape. Sometimes it just doesn't appear and I lose my streak. Btw good entry! :)
Great music! The graphics could probably have used a bit more finish, maybe by showing the edges on the shapes. The concept was very original and nicely fit the theme.
@hav24 @sozey Thanks for the nice feedback! I'll be sure to rate your games. :) Work will continue on this game until I feel like it's "done", haha. Here's an itch page if you feel like trying new versions: https://nongenregames.itch.io/verti-cease
Really unique use of the theme! Initially I though it would be super easy, I mean we're just manipulating 2D shapes! I soon realised how wrong I was, and ended up having a really great, challenging time. Just some minor things that upped the frustration that if polished out could make for a great release.
- I swear these was a wall that was fully white. - At some points it didn't seem fair that the shape had to match the hole, rather than just fit through it, but I can see why this would be necessary for balance - The inability to re-add vertices after removing them felt unnecessarily punishing - My eyes physically hurt from the pulsating background
Nice tunes, pretty interesting game concept. Sometimes when I would click nothing would happen and sometimes the shape I need to 'cut' to is bigger than the shape I am given. I would say adding an outline of what you're cutting would be good, but that might make it too easy. Either way its not bad for a game made in less than 3 days :thumbsup:
Clever idea and original take on the theme !