FoonLudum Dare ExplorerLD42 → Under Pressure

Under Pressure

By arthridas

View on ldjam.com

CategoryRankScoreCount
Overall2.5412
Fun2.1512
Innovation2.7012
Theme3.3012
Graphics2.2012
Audio2.3811
Humor2.079
Mood2.579

Comments

truc-e 2018-08-13 06:56

Yay another Godot user!

I was confused at first by the brace and duct tape it wasn't clear what they do. You move really slow, I personally would make the player faster and make the space bigger. The challenge doesn't seem to ramp up fast enough, I got bored after a minute or so.

mazzletov 2018-08-13 07:05

It's the character a little bit inspired by Bioshock haha. The duct tape looked like paper as it decays almost instantly in some occasions. But hey, who puts duct tape on wet surfaces, everyone knows it wouldn't stick! Great job

samoatesgames 2018-08-13 07:10

Nice little game, though after 2 minutes of surviving I decided to see what happens when I stop fixing things. 2 more minutes later and I'm still alive.

I feel like it should be a lot less forgiving. When tiles break, it should do exponential damage. So you lose one tile and the room shrinks by 1, loose another tile it shrinks by 3, another it shrinks by 5. I feel that would add more of a sense of urgency.

ixio 2018-08-13 07:27

Thanks for making a Linux version !

I really like the concept, too bad it's a bit slow to finish: you don't really feel underpressure :). I also loved your character art ^^.

Since your game doesn't use other keys than directional I'd suggest you double your keys with the arrow keys, it's much better for non-qwerty users ;).

apple-dash 2018-08-13 07:38

Way too easy. Curiously, I got bored after 2 minutes, just as the commenter above. I would suggest making it faster -- faster player movements, faster decay of tiles, ramp up challenge faster, because, as I was writing this comment, I left the game running in background and it's _still_ going

bnmkt 2018-08-13 10:45

Great, your game could be more difficult, we can easily fix everything just by shooting in the room but the concept remains interesting!

r3c0d3r 2018-08-13 16:12

Liked simple idea! I'd rather like if I have more options to do on walls. Duct tapes and sealing is just not enough!

arthridas 2018-08-14 03:07

@truc-e @samoatesgames @ixio @apple-dash @bnmkt Ya, I kinda broke the balance when I made some tweaks to the mechanics towards the end. But maybe now we can see who can trigger a stack overflow error on the timer as the new challenge. Not even sure if that's doable, but that would be a different kind of running out of space :)

arthridas 2018-08-14 03:08

@mazzletov That was the idea with the duct tape. It started out as a "wouldn't it be silly" kinda thing. :)

arthridas 2018-08-14 03:11

@r3c0d3r I had some more mechanics ideas like "re-expanding the wall", and "make a wall invincible".

But didn't have enough time to properly implement those.