FoonLudum Dare ExplorerLD41 → Sound Space

Sound Space

By goodkenneth

View on ldjam.com

CategoryRankScoreCount
Overall3.5511
Fun3.2711
Innovation3.3311
Theme3.5511
Graphics3.3311
Humor2.289
Mood2.8811

Comments

bhavin 2018-04-24 00:07

You did a really Great job with the theme man!!

ick 2018-04-24 00:42

i like the idea and presentation but it's hard to really move enough to hit all the notes if you can only move on the offbeat. maybe you could have had eighth note high hats going the whole time that you could move to the beat of.

eddyneave 2018-04-24 11:51

Amazing great job. Had alot of fun playing i died at the literally the last second which was disappointing lol it got alot harder at the end. The only feedback i have was on occasion i was pressing the keys to the beat just like milliseconds off the beat and it wouldn't fire or move, i think adding a little more leeway when you can hit the keys would of made the movement and shooting more fluid.

I think the difficulty was perfect graphics looked great, the music sounded awesome and had a nice beat to it so that made it easier to stick with the beat

Overall great job, really enjoyed the game!

hemlocksoames 2018-04-25 04:30

My main bit of criticism is that it's difficult to move across the screen fast enough when you're limited to moving on the off-beat (which is already tricky).

megrabbit 2018-04-25 04:43

I really enjoyed this, but also I play drums. It might be kinda hard to play this if you don't have a lot of experience with rhythm games. I agree with the feedback about making the response a bit less touchy, especially at first. The simplicity of the graphics and gameplay make this super addictive and fun to play. Great job. :)

flaterectomy 2018-04-26 19:41

A clever use of the theme, and a recognizable interface that immediately conveys how the game works.

Like others have said, the window in which to hit a key seems really narrow sometimes. I felt like I was hitting keys spot on sometimes, and nothing was happening. It got repetitive after a while. I wanted to score combos or something. 😉

Art is basic but that comes with this kind of game. I would have welcomed some additional effects when things go well or bad.

Nice work!