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Pope Builder in Hell
Pope Builder in Hell
By roman-luks, paveljezek, Athemetanis and stlaz
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 826 | 3.21 | 21 | |
| Fun | 949 | 2.86 | 20 | |
| Innovation | 738 | 3.16 | 20 | |
| Theme | 758 | 3.35 | 19 | |
| Graphics | 178 | 4.16 | 20 | |
| Audio | | | 1 | |
| Humor | | | 1 | |
| Mood | 535 | 3.35 | 19 | |
Comments
Took me a bit to figure out that the structures gave the pope abilities, I guess that was hinted to in the name :wink: Jumping is very floaty and feels a bit awkward, could've used some feedback when destroying enemies to make it feel more rewarding. Looks very nice though.
calvix
2018-04-25 14:12
Great graphics! The game could use some sounds and some goal. Seems that if you build one building with a shotgun you don't have to do anything else than.
Great graphics and solid gameplay, great job!
stlaz
2018-04-26 08:25
Thanks for the feedback, appreciated :slight_smile:
Lack of sound really hurt it for me personally, but the graphics were great, gameplay was pretty smooth too. I would love to play a post-Jam version of this with sound and maybe even some screen shake/feedback added on kills or whatnot, but that's just my two cents. Great concept too!!
salyon
2018-05-12 14:01
The idea was fun, but it feels that something is missing :(
It was cool to use the structures to change weapons, but the movement was not great and I could spam the shotgun all day, so there was not much use for strategy, at least from my experience.
Still, the game is catchy and has a nice design and graphics, good job!
hybitous
2018-05-13 14:31
The graphics are amazing. The artstyle is really consistent. With some music and sound effects that could create a really awesome atmosphere.