FoonLudum Dare ExplorerLD41 → Clicky Cards

Clicky Cards

By connor-mcgrory

View on ldjam.com

CategoryRankScoreCount
Overall3.505
Fun4.165
Innovation3.665
Theme3.835
Graphics2.505
Audio2.335
Humor2.254
Mood3.004

Comments

potondo 2018-04-23 18:22

Wow, this game is great! The art is real charming too.

I'm a real sucker for card-games, and the RTS part kind of works like an engine-builder, which is also my jam.

I do think the initial ramp up takes a bit longer than it should, but I can imagine trying to balance early game to late game income generation is a balancing nightmare, so completely understandable.

Awesome work!

jharler 2018-04-23 18:31

I wasn't able to run this. I downloaded the jar and tried to run it and nothing happened. I had just tried another LD entry that was a jar file and it ran fine, so I'm not sure what the problem is.

alleskapaul 2018-04-23 18:40

Nice game entry, especially for a compo! I really enjoy RTS games and card-games so this was right up my allay. I did have issues right away, the enemy spawned a sinister hedgehog which instant killed all my low level defense. Nice game, really enjoyed it!

excy 2018-04-23 18:46

Holy shit, there's actually quite a bit to this game, I'm surprised at how much you managed to get in. I'd legit play this with a bit of TLC.

bobismijnnaam 2018-04-23 18:55

Some technical tips: - Try to limit your fps to 60 per second. More really is unnecessary (30 would also work for this game) and just makes my laptop fly away :p if you just put a Thread.sleep in there somewhere it should already improve the situation. - Tutorial with pictures is really necessary for people who never play card games/rts's. or maybe putting a quick key/scene description in the pause screen? after I thought really hard for a minute I got it tho hehe - good stab at making your own music. got a bit annoying after a while unfortunately - my nervous newt was attacking and empty spot and then the game froze. I was clicking a lot, maybe that was it? - again when a corrupted blue slime jay attacked me and I switched to the card game screen I saw it was charging but then I also noticed that the game froze. I was just beginning to understand the mechanics :( It still responds to the close button so it seems like your event loop is still working...? I'm on ubuntu, maybe that matters - Tried one more time. When it freezes nothing prints to the terminal either. what does happen is that first the sound stops. then I can still do stuff in the top-down screen, but as soon as I switch to the card game it freezes. dunno if that helps

Some thoughts on the game: At first it seemed really confusing but as I started to understand the game I liked it more. I think it's interesting how the only feedback from the card game was the sound which meant you had to keep close track of managing both situations which was a nice combination. the art was really simple but fit the game and as a whole it was pretty coherent. unfortunately I didn't get to play it very long each time because it froze within a minute or so (which is sad because I actually enjoyed the combination a lot!) maybe next time try to make it a bit more robust technical wise and you'll have a really solid game!

connor-mcgrory 2018-04-23 19:07

Thanks for the comments so far guys, I think my program might have a slight memory issue so I uploaded a batch file that runs the game so long as it is in the same directory as the jar file. This should fix any issues with the freezing/not running