FoonLudum Dare ExplorerLD40 → Final Stand

Final Stand

By agentparsec

View on ldjam.com

CategoryRankScoreCount
Overall1853.8320
Fun3013.6120
Innovation5693.1620
Theme4133.6120
Graphics5083.6022
Audio1803.6821
Humor4583.1518
Mood4903.3820

Comments

szekeres-szabolcs 2017-12-06 08:38

Please make it so the mouse will follow the laser beam. It was so hard to aim sometimes. Otherwise I liked it.

jeffchen 2017-12-06 10:08

Classic top-down shooter game,it will be better if characters have animations

cerno-b 2017-12-10 00:51

Currently watching the Tim Beaudet stream. Game is looking very good and has an awesome soundtrack! I gameplay wise, I would like to recommend this video for you, it's about 2D games but the content still applies. I think your game would feel a lot better following some of the ideas in here:

https://www.youtube.com/watch?v=AJdEqssNZ-U

felixsoum 2017-12-10 00:54

Very nice art done in a short amount of time. As previously mentioned, a little animations would be nice, because simply rotating the models is visually awkward. It is also strange that the laser aim isn't aligned with the mouse cursor. Both types of shooting feel great, good job on that. I had trouble understanding how the crystals affected the player, it isn't so obvious to me. Again good job with the design, I love how the monsters look :octopus:.

the-dankasaur 2017-12-19 04:31

The game looks and sounds wonderful. A lot of work put into that (besides the character and enemies sliding around... but ya know). I also didn't like how the laser aim was not aligned with the cursor. Plus, I stopped playing after about 100 kills and got bored. Great game though, it'll be cool to see what you guys do with it.

andrew-white 2017-12-19 19:23

A really good shooter. The sound effects were good and the crystal mechanic added a lot to the gameplay.

wheffle 2017-12-21 01:08

Pretty cool game. The aim seemed a little off-center, probably because the bullets were coming from the gun which was off to the side. Not a big deal but was a little weird. Also it was hard to tell what exact benefits the crystals gave. But I liked it, keep it up!

tay 2017-12-21 20:27

Pretty fun game, like someone else said, animations would have been great. I do appreciate the fact that you added more then 1 enemy type. It was a bit hard to aim accurately but overall, fun experience.

kernel-panic 2017-12-23 15:41

Nice game. Took a while for me to figure out the energy mechanics, particularly that charged shots drain suit energy whilst uncharged shots didn't. This led me to use charged shots almost exclusively for a few minutes before I realised how to save up on energy properly. The aiming is a little off with regards to mouse too.

2017-12-27 00:22

Very nice, this was a blast to play to play for a little while

alph 2017-12-27 01:34

Great game, looks promising! I'm really digging the music. Please feel free to check my game at https://ldjam.com/events/ludum-dare/40/i-just-hate-my-fans