FoonLudum Dare ExplorerLD40 → A path to follow

A path to follow

By xephrys

View on ldjam.com

CategoryRankScoreCount
Overall6362.6320
Fun6682.0220
Innovation6482.2220
Theme6082.6920
Graphics294.2520
Mood2923.1620

Comments

elodeon 2017-12-04 03:36

Controls a little wonky, but the art and atmosphere are simply gorgeous. Shame about the typos, though.

silvervalegames 2017-12-04 04:22

Very good art style, I like it a lot. The controls and the animations seemed a little off.

bradleysmith 2017-12-05 04:27

Visuals are stunning. :)

xephrys 2017-12-05 13:25

@elodeon Thank you! I know the controls turned out unstable but I'm not sure which typos you're talking about, if you could elaborate then i know what to change in the future! =)

itab2 2017-12-07 23:13

It certainly looks nice, but the attacks and jumping just stop during the animation so it's hard to actually hit anything and not get hit by the others.

lukesta 2017-12-09 12:18

Visuals look very nice and unique. Controls and especially attacking felt a little bit clunky and it was hard to understand how the attack patterns work (So that you can kill all the 3 farmers).I also think it was an interesting interpretation of the theme.

tobia88 2017-12-09 12:28

the graphics are gorgeous, does there only 2 ending? the attack animation seems not playing very well, please let me know if there have different ending.

nyri0 2017-12-09 12:43

Great graphics, I really like that kind of graphics, it immediately creates an atmosphere. The comnbat mechanics are really poor though... Only one kind of attack with a bad animation, I don't know how to time attacks, avoid the ennemy's attack, etc.

silkworm-sweatshop 2017-12-09 18:18

The art style is really cool even though there are some animation issues. The rest of the game does feel very unfinished though but that's how game jams go sometimes.

peachtreeoath 2017-12-11 06:48

I liked that you took the time to actually code up a few paths, I definitely played a few times to check out the endings. The attacks were frustrating to use though. I think I would've bailed on the multiframe attack and maybe switch to a regular poke type animation to make it feel better. The art however, is pretty good. It looks like a vectorized version of those old japanese art paintings. Nice unique style.

sadcolor 2017-12-12 20:11

The art style is good, but the actual animation is pretty wonky...

The gameplay is pretty underwhelming too, there's no real satisfaction or challenge to combat or non-combat, and the ending doesn't really change either way.

t8rh8r 2017-12-14 03:44

Your art is beautiful. Everything else feels unresponsive.

fancyreckless 2017-12-14 11:50

As others have said - great art, not so great controls. I feel like you would do really well if you would team up with a other people and just make art. Story seemed interesting too, so maybe point and click adventure would fit with your style quite nicely.