FoonLudum Dare ExplorerLD39 → The Singularity Wars

The Singularity Wars

By dollarone

View on ldjam.com

CategoryRankScoreCount
Overall2.756
Fun3.256
Innovation2.256
Theme3.006
Graphics2.756
Audio3.006
Humor2.005
Mood2.506

Comments

gistnoesis 2017-08-02 20:41

I played against myself. There are some interesting mechanics. There is the classic chess choice of taking the center (i.e. taking control of neutral factories to gain an edge), vs counter-attack on the side (i.e rush to the adversary). I didn't managed to launch bombs with the annihilator. There is a Civilization feel to it, but with units that must work together. There is probably a way to make it a nice tactical-strategy game. It still needs a lot of work and play-through to adjust balance but there is potential. Probably adding more factories and bigger map can make the game even more fun.

udo 2017-08-04 14:01

I played hot seat multiplayer with myself :) There is a lot to like about this game. Maybe the UI could have been a bit more intuitive, but it did the job. Playing against myself ended in a bit of a stalemate even though one faction took control of the neutral factory it was pretty hard and lengthy to actually overcome the enemy. Overall very promising, looking forward to that post-compo version! :)

Edit: after thinking about this for a while, an idea to make the gameplay more dynamic would be to add a secondary objective to the mission (other than just annihilation. For example, if the map had a reactor in the middle, and factions had to hold that ground in order to get an energy boost from it, that might add another interesting layer of depth.

aurel300 2017-08-05 10:07

We streamed your game with Danae plays on Twitch. :) Here's a link:

[Danae streams Ludum Dare 39: Day 2, part 1: The Singularity Wars](https://youtu.be/bhOEvC7XxZo?t=23m27s)

Cute little strategy. You might want to spend more time getting rid of bugs next time though :D (different cost of units for the two teams, inability to attack from certain spots / move into them, UI glitches in the sidebar) … Apart from this the balance is probably off – whoever gets extra factories first has a very large advantage. Maybe add other elements to the game, e.g. you need to use resources other than energy to build units in factories? I was also unsure about the very slow battery recharging on units, though maybe I was just too impatient.

We had fun playing the duel though, so good job! :)

bombjack 2017-08-08 08:48

I really like the idea. It's a simple but effective wargame.

eremiell 2017-08-08 17:27

Nice graphics, nice audio, nice execution.

I'm not much into wargames, but there's certainly some gameplay here.

Nice piece kudos to you.