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Running from the throne
Running from the throne
By drakryttare
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.50 | 6 | |
| Fun | | 2.75 | 6 | |
| Innovation | | 3.75 | 6 | |
| Theme | | 3.00 | 6 | |
| Graphics | | 3.50 | 6 | |
| Humor | | 2.75 | 6 | |
| Mood | | 3.25 | 6 | |
Comments
linky439
2017-07-31 17:55
Well, that is certainly a new type of game!
The lack of audio bothers me a bit, as well as it seems that no matter what I do, I either disappear in the vast outer space or get captured to marry the King instead.
I have to admit, if you gave it a bit more time now that the LD is over, I'd be glad to come back to it. In the meantime, I think the portraits are fine if a little expressionless, and I like the genre of "choose your own adventure". I just wish we had a bit more info on the background and everything, because I can feel there's a universe behind the game, but I can't really see it.
@linky439 Thank you! That was much kinder words than I anticipated while running out of time.
I fully agree on audio and lack of expression. Both were on my todo-list but my time management wasn't up to par. And some dialog was more than a little rushed. If I find the time in the coming weekends I might fix some of that and make a "post-LD" version :)
Regarding endings: I probably should have made it more transparent how much currency/power/fuel is left when the game ends. The majority of the "good" endings require that one made choices so that one has enough of either when encountering the right person. I realize now that why one got a certain ending might be a bit too arbitrary without this information.
I quite liked the game. The artwork is pretty good and the story is pretty interesting. The lack of audio made the game feel a bit empty though. I also noticed some tabs on the main menu didn't do anything (like About), and the preferences section contained some movable stuff, but I didn't really know what everything did (or if it even does anything at all).
emery
2017-08-02 08:38
I really liked the idea of the game, yet there were not many endings I could find. Overall this is a fun idea and a cool premise, and if you keep working on it, I can see it being really good. You could also add some audio. Good Job
undi
2017-08-02 08:39
I really liked that the action begins immediately. It creates strong momentum. And the plot and characters being developed around your choices has two good consequences: it pushes that momentum even forward, and at the same time feeds the curiosity about replaying the game.
All the endings I found were short enough, the prose and dialogue is concise and simple enough, and the main character's motivations simple enough, to not make another replay a drag.
If you were able to improve the text without making it much longer, verbose or purple, that'd be my main concern, together with what @linky439 pointed out about the fuel UI. And maybe a list of endings.
My biggest concern would've been the harem ending, because it was too abrupt and out-of-character, but I was certainly warned in the description. And, really, who I am to judge?
esokishi
2017-08-02 09:36
Cool game, the universe seems really promising !! If you want to polish the game a little more, it would be nice to have a kinda hall of fame thingy, with black and white portraits of the princess, each one in color for each different ending you got ^^