FoonLudum Dare ExplorerLD39 → Magic Power

Magic Power

By egor-piskunov

View on ldjam.com

CategoryRankScoreCount
Overall2.8710
Fun3.1210
Innovation2.6210
Theme2.7510
Graphics2.2510
Humor2.859
Mood3.289

Comments

doorless 2017-07-31 21:16

for some reason the html link didnt work

egor-piskunov 2017-08-01 08:22

@doorless, thank you! Now It fixed

krp 2017-08-01 21:46

"YOU DRIED"

I know that wasn't intended but lmao. Overall I feel like you should have put a lot more effort into graphics and sound, but I also know its hard to learn that stuff in a very short timeframe. Somewhat buggy(when I ran out of energy I could shoot an infinite amount of shots), and the movement felt choppy(if I kept moving towards a fence I would go over it).

brandon-diaz 2017-08-01 21:49

Fun, plays smoothly. I think adding impact effects (color flash/-HP indicators) would help a lot, sometimes I wasn't sure if I was actually hitting the dark enemies. I actually ran away from them initially because I thought they were invincible.

I think it's pretty cool how large you're able to share up your main spell, it made me laugh the first time.

bruins 2017-08-01 21:49

Hi there, Collisions seem to be very touchy, sometimes they work, sometimes they dont. Other than that good effort!

alaah 2017-08-01 21:51

The humour is pretty *dry*. It's a fun shooter with actually nice programmer art. Good job.

aircraft-terrier 2017-08-01 21:53

Nice, these sorts of action games are always fun, and I really liked the energy mechanic and tying it into the theme. I felt that the hit detection was pretty shaky, and it was very hard to tell if a blast would hit an enemy or not, which got frustrating. Nice work on having a bunch of different enemy types though, it was great that they each behaved a little different and gave each area's fight it's own flavor. Great work, thanks for sharing!

d3garcia 2017-08-01 21:53

It worked for me and I really liked the game! good job working on the gameplay mechanics but I don't know if I found a bug, I was about to run out of energy when I held the mouse click and started firing a burst of tiny bullets that were as effective as a big one and I never ran out of energy at at that point.

dr-zeus 2017-08-01 21:55

Cool idea but I had issues with the left click attacks (Played on the web version). Sometimes it didn't register my clicks. Also there is a typo on the death screen, right now it's "You dried", I think should be "You died"? Overall fun though! GJ

blackquiltro 2017-08-02 18:53

Nice game, I liked it. Graphics were simple but gave a good feeling. Sound could improve your game a lot. Liked the AI and as other said, collisions could be better (for shooting and fences). I think the map was well designed :) Good work

deathray 2017-08-08 01:56

I had a good deal of fun with this one! The map was quite extensive. I "dried" pretty far in, and didn't have the patience to try again. I only wish there were some upgrades to help me against the growing number of enemies. Good job.