FoonLudum Dare ExplorerLD39 → Inefficiency

Inefficiency

By lcmw-spud and spuderman1216

View on ldjam.com

CategoryRankScoreCount
Overall8162.5716
Fun7662.5016
Innovation5472.8516
Theme5513.3015
Humor3232.6416
Mood7162.5716

Comments

willdata 2017-07-31 19:43

I don't see a link to the game up yet but I'll check back in a bit. I just see the source link

mr-elektro 2017-07-31 20:00

Put up the download link for the full game. I'm looking forward to playing it!

spuderman1216 2017-07-31 20:20

Looks cool, looking forward to playing :D

lcmw-spud 2017-07-31 20:24

The game will be up, just wait a few mins

connor-hagan 2017-07-31 22:19

Got stuck on the second level, cool idea though.

I would recommend adding in some sort of attack effect, because at first I was confused when pressing left mouse button and only a sound played. Would be nice to have some visual feedback.

quemagalletas 2017-07-31 22:31

Unity is a good engine you should give it another try but with more time.

About the game needs some polishing, but it is finished and is good, I like the moving platforms but some of them are quite fast.

Congratulations!

anudin 2017-07-31 22:42

Well after reading your description I expected much worse... I actually like the game idea. And your humor! The same game with more refinement in every department could've been really fun. Summing up: graphics - you know they are placeholders, music - too much base in my opinion and could become repetitive, sound effect - is repetitive and the worst part is I can't distinguish my shots from the ones of my enemies. And since they don't make noice when hurt I never know if i hit them. This is also related to the delay 'till the shot is played. If it would be more immediate and sound just a little other than the other shots that would improve alot

junjunlowpoly 2017-08-01 03:33

The concept and game mechanism is good. However the UI is just making it so uncomfortable to play. The text is extremely small to read on my computer (Resolution 2560 x 1600). Also there is no feedback at all when you attack the enemy. I got very confused while I play. I think it needs more polishment.

spuderman1216 2017-08-01 12:14

As the lazy kn*b who made the textures and stuff, I have to apologise. I really wasn't into it and was gone for most of the time we were given, I hope to pull off a proper release next time :D

fillefilip8 2017-08-22 08:24

Unity is a good engine. The audio was a bit weird but still playable

manumeq 2017-08-22 14:34

Playable game and overall fun but has a few issues. The movement, even when sprinting is a bit too slow for comfort. There is very few feedback for damage in the game, aside from your sound effect upon losing life, there's is no animation or sprite drawn when you shoot or when the enemies recieve damage upon leaving the sun zones. It is a good entry but it is clearly seen as a super rushed game, even by a Jam standards, which is no good. Good entry nonetheless.