The difficulty curve was way on the tough side and there were some issues with collision that made it possible to die while touching the part of a collision that is not squishing you. Other than that it is a very neat concept (one I am now surprised I haven't seen more of) and the control physics were actually quite good! (even if I couldnt figure out how I got that one super high jump when all of my other jumps dont clear the wall)
Just came back to give my rating. Good job!
sgstair
2017-05-19 03:45
This was a really fantastic game, extremely difficult but I was able to complete it. The core idea is pretty awesome IMO, and the exposition in the negative space is a really nice touch. As if you needed more things to be distracted by :D
This entry would benefit a lot from a little music/sound, but even so it was a very engaging experience (sufficiently so for me to complete it despite trying one of the levels probably close to a hundred times). Very nice work.
I played this on stream at https://www.twitch.tv/videos/142659988 - at time 0:52:40 (if you want to follow my discovery process)
It's a bit on the late side but if you want a rating, you can still probably drum up some interest/ratings if you were to rate some other games. It's unfortunate more people haven't seen this game.