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The Other
The Other
By tommakesgames
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.00 | 6 | |
| Fun | | 2.00 | 6 | |
| Innovation | | 3.50 | 6 | |
| Theme | | 3.50 | 6 | |
| Graphics | | 2.50 | 6 | |
| Audio | | 3.00 | 6 | |
| Humor | | 2.75 | 6 | |
| Mood | | 3.25 | 6 | |
Comments
Very interesting premise and take on the theme... I'm not sure if I could call it 'fun' exactly, but I suspect thats actually the point.
Side observation; ironically, the quintessentially British "Oi!" is derived from the Spanish word for "listen"...
Yay for Construct friend. Mmm neat idea but the game ended up being not that fun. I like the graphic style.
jaenis
2017-05-14 09:56
Really nice and refreshing game! :D You could be friendly or unfriendly, and both had benefits (being friendly seemed much better choice though, which is good). Such a gem this game is.
Very interesting interpretation of the theme, and I really liked that it's something personal to you in some way. This is probably the most important thing: to make games that mean something to you. Then you'll pour so much effort and love into them that other people will very much appreciate. Other than that, I really liked the art style. I'm a sucker for hand-drawn art, and I enjoy seeing it as an alternative to "traditional" art, it shows that when you want to make something you just make it and don't let restrictions affect you. I also really liked the lighting effects, I found them intriguing. Overall, while it may not have lots of gameplay, I enjoyed this game because it was interesting and you put a decent amount of effort and thought into it. Great job!
remco
2017-05-18 20:22
Interesting. If you've read the description it's a bit too easy to figure out shouting isn't the thing to do. Not that I would have done so anyway :smile:
I just found that after I had collected all the letters, (Why that word? Wasn't the whole point to make people relax a bit?) I couldn't actually exit. Brilliant political commentary or a bug? I guess the player decides! :wink:
Although maybe I should try shouting at the door, come to think of it... (and in the game!)