FoonLudum Dare ExplorerLD37 → Radioactive Room: Synthetic Selection

Radioactive Room: Synthetic Selection

By pietdagamer

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CategoryRankScoreCount
Innovation1333.63
Theme2893.63
Overall3043.30
Graphics3702.95
Fun4112.95
Mood4352.76
Coolness93845

Comments

mattmatt 2016-12-12 11:09

- Quiet impressive that you made all that in C++/SFML
- really nice pixel art (i like the game "UI" a lot)
- Gameplay si built upon really interesting ideas

zarkonnen 2016-12-12 11:37

Can't get it to run on Linux, even after installing libsfml, probably because aptitude is giving me v2.1.2 and you need v2.3? -- RadioactiveRoom_SyntheticSelection_Linux: error while loading shared libraries: libsfml-graphics.so.2.3: cannot open shared object file: No such file or directory

rixud 2016-12-12 11:41

i didn't understand completely the game play, impressive work, nice entry...

creativwhisper 2016-12-12 12:36

Cool concept, very interesting. The gameplay is a bit difficult to understand, maybe with more visual clues the game could improve quite a bit. Very good work.

negativice 2016-12-12 13:12

Looks interesting from screenshots, but i couldn't get it to run. Most likely problem with avast :/

gulyasarni66 2016-12-12 14:16

Interesting game!

gulyasarni66 2016-12-13 16:11

.

ambi 2016-12-13 18:41

Neat idea but it seems quite slow to breed them. Is there a special mechanic for that? It's just a lot of work to keep them separate and hope they pop a new one soon.

flatgub 2016-12-13 20:03

I love the concept! It took me a while to figure out what i was doing but once I knew I really liked it. I couldn't work out why some circles would breed and others wouldn't though...

zgragselus 2016-12-15 16:33

Very nice, also using C++ and SFML is a big plus on my side. The concept is indeed interesting.

I missed any kind of music and sounds. The gameplay is not easy, but quite complex ~ some kind of tutorial would be cool.

mvieira 2016-12-17 14:33

Got a little confused on how to play. Man...You did it in C++ ? UR a monster! And liked the art also.

flaterectomy 2016-12-25 16:41

Interesting concept. Kinda hard to figure out how to breed reliably.

Graphics are simple but suitable. Pixel scaling on the circles being different from the background is a shame.

Really wanted Geiger counter crackling, shame there's no audio.