Foon →
Ludum Dare Explorer →
LD36 →
Ode Anew
Ode Anew
By justinj
View on Wayback Machine
Comments
2016-08-29 02:33
The controls and camera movement made the game feel very tiresome to play. The player's sprite just seems like a last minute scribble compared to the rest of the art, and I had to mute the sharp footstep sounds. :-( Unfortunate about the lag. It has potential to be a fun stealth game.
meep
2016-08-29 03:42
Loved the cat room ^_^
Wow, so much content in this game. Great job! I really liked it, but the controls feel weird sometimes and it annoys a little bit. But overall - great game in just 48 hours. Bravo!
seleb
2016-08-31 02:01
Great visuals on this one; I love the robots in particular. Unfortunately the gameplay feels a bit clunky. The screen transitions are cool, but I think they would've been better suited for more self-contained areas. In particular, it seems weird that walking into the wall alcoves in a hallway triggers the transition, since you're just going to walk back a few seconds later. The lack of checkpoints near items was also really frustrating, and I often found myself having to repeat areas because I got caught on the way back.
If you're doing a post-jam version, hopefully you'll be able to fix the fps drop, because I bet it would feel a lot more playable without it!
Lots of content and very cool visuals. Game had lots of challenging elements to it as well. Great game, I'm surprised you got that much content in for such a small time limit. Would love to see more of this game.
flatgub
2016-09-04 00:46
Really cool idea and nice execution!
There where a few FPS drops here and there and the camera making me stop every 8 or so tiles was irritating but other than that its great~