iapc 2016-04-19 13:51
Nice game. Bit easy though </sarcasm>.
It runs, but that's it. That hit sound.....
Foon → Ludum Dare Explorer → LD35 → War Never Changes
By kopo
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 404 | 2.69 | ||
| Audio | 670 | 2.25 | ||
| Mood | 918 | 2.53 | ||
| Fun | 940 | 2.59 | ||
| Theme | 1002 | 2.53 | ||
| Graphics | 1039 | 2.22 | ||
| Innovation | 1084 | 2.12 | ||
| Overall | 1152 | 2.39 | ||
| Coolness | 1626 | 37 |
Nice game. Bit easy though </sarcasm>.
It runs, but that's it. That hit sound.....
It's hard to make a decent game and no one here can claims he made it, but what's important is that you managed to finish something and commit in time !
For the game itself, it's really hard to not die, shooting sound is maybe too special to be taken seriously. But the base game works, and that's cool :)
It certainly runs. However, it started really easily since I moved all 3 of my ships into the same spot then moved left / right. Looked ok!
It's a pretty weird game, but hey good job for finishing on time. It took a bit before I recognized the idea, flashing through warzones shooting the same way no matter whether it's past or future. I enjoy that "sigh" hit sound.
I think I broke the game, my second ship was spiting a bullet PER FRAME and I suddenly was overrun by at least 200 aliens! Fun times.
Good game!
Cool SFX! Nice gameplay. Well done.
Decent for a first game, needs some work tho. Love that hit sound
Congrats on finishing a game in unity, always wanted to move to it but keep putting it off. Liked the concept of the different time zones representing the same war, interesting take on the theme. Would be nice to see the game polished further with feedback to being hit and shooting enemies.