roycetherogers 2015-12-15 19:36
I got 2 screens at once, one with no post effects and the other all wiggly. The sound was a bit repetitive.
Foon → Ludum Dare Explorer → LD34 → Tripper
By frozen-stick
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 50 | ||
| Graphics | 332 | 3.76 | ||
| Audio | 424 | 3.18 | ||
| Humor | 462 | 2.73 | ||
| Mood | 476 | 3.26 | ||
| Fun | 515 | 3.16 | ||
| Overall | 533 | 3.31 | ||
| Theme | 626 | 3.56 | ||
| Innovation | 737 | 2.80 |
I got 2 screens at once, one with no post effects and the other all wiggly. The sound was a bit repetitive.
@Overhook Games Well I don't know about that the Game runs with one screen on my pc.
There was a visual bug that while quite annoying, didn't make the game unplayable.
See image here: http://i.imgur.com/XXQ6tJg.jpg
The visual effects were quite nice and the game was enjoyable to play, but the shooting sound got repetitive really fast and i had to turn the sound way down as it started to hurt my ears.
I have the same bug.
If I was tripping and defending myself from waves of what look like multicolored butterfly space ships I think I'd freak out. Thats what this game feels like, haha-- mostly in a good way. The sound of the auto-firing gun however needs to be minimized somehow it gets very grating after a while.
Wow! Awesome visual and musics!
Great entry, congratulations!
I really enjoyed the neo-retro feel to this. I think with some more time commitment you could turn this into a solid casual shooter.
The use of shaders is Interesting. Maybe slower shoots could do better playability, but interesting abstract shooter. Well done!
Pro:
+ Great music and graphics
+ Such a bad trip
Con:
- It get's really difficult to dodge and to know if I'm dodging or not
Obs:
o Could become a bullethell...?
Great work!
Very difficult for me to tell what's happening on the screen due to all the visual effects and shifting colors. I felt like I was going to get eye strain!
The music sounds nice but it was overpowered by the grating bullet sound effect playing on loop. The sound effect for the bullet really should have been a longer looping sound that represented lots of bullets being fired instead of hundreds of instances of the same sound, it could have been smoother that way.
I couldn't tell if the falling shapes did anything or not when I touched them, if not then they add more clutter to the screen. The actual ship bullets were very hard to see to the point where I just shot at the enemies without trying to evade anything.
There is potential here but you'll definitely need to smooth out a lot of bumps.
Nice bullet hell. The graphics is very funny at first time, but at the second time i was blinded) However, it is nice entry.
I have the same inset window glitch that others are getting. Most likely it is due to resolution. A windowed build with a set resolution would probably solve that.
As pretty much everyone else has said: nice graphical style, good music, interesting effects but the gameplay suffers for them.
Nice style and fun effects, but a bit too much. Some of the effects made it very difficult to figure out what was going on on the screen at times. The sound of your shooting got kind of annoying at times, as well. Overall, good job, a few tweaks to make it a little less busy (could still keep the same effects, but maybe just tone them down a bit) and it could be very, very fun.