tribrain 2015-12-16 19:08
Try to make the game easier to execute... couldnt play it.
Foon → Ludum Dare Explorer → LD34 → The Tail of Zlatanas
By gaspard
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 390 | 3.44 | ||
| Innovation | 390 | 3.31 | ||
| Mood | 471 | 3.27 | ||
| Audio | 549 | 2.93 | ||
| Fun | 593 | 3.06 | ||
| Graphics | 600 | 3.29 | ||
| Theme | 800 | 3.31 | ||
| Coolness | 1857 | 36 |
Try to make the game easier to execute... couldnt play it.
Cool game and concept!
Really liked the concept but the game could have used a little better execution. Still a very nice game.
Not able to play :P
Really nice i like it
Nice concept! The extra use of the 'S' button is well thought out, but at the start I was puzzling why the character wouldn't jump.
By the way: the final zip with LWJGL is twice the size because it contains the zip contents twice.
Couldn't get it to work. With the Bash script, it runs and I hear the music, but the game window is just solid grey.
The music's good at least! :)
On OS X 10.10.5, running the bash command fails with the following error message:
loading...
Loaded:/Users/gelisam/ludumdare/rendu/native/liblwjgl.dylib
loading...
Loaded:/Users/gelisam/ludumdare/rendu/native/liblwjgl.so
loading...
Loaded:/Users/gelisam/ludumdare/rendu/native/liblwjgl32.so
loading...
Loaded:/Users/gelisam/ludumdare/rendu/native/libopenal.dylib
loading...
Loaded:/Users/gelisam/ludumdare/rendu/native/libopenal.so
loading...
Loaded:/Users/gelisam/ludumdare/rendu/native/libopenal32.so
loading...
Loaded:/Users/gelisam/ludumdare/rendu/native/lwjgl.dll
loading...
Loaded:/Users/gelisam/ludumdare/rendu/native/lwjgl32.dll
loading...
Loaded:/Users/gelisam/ludumdare/rendu/native/OpenAL.dll
loading...
Loaded:/Users/gelisam/ludumdare/rendu/native/OpenAL32.dll
native
end
Exception in thread "main" java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
Caused by: java.lang.NullPointerException
at yo.MyGLFW.init(MyGLFW.java:87)
at yo.Display.<init>(Display.java:65)
at yo.Main.main(Main.java:6)
... 5 more
Couldn't get the .jar file to execute. Concept seemed nice though!
i can't run the game. Not start :(
I tried to run both releases on Windows 10 with java updated and got just a gray window...
I'm sorry for the problems encountered while attempting to run this game. I just prefer to have something that works sometimes (current state) than never (what could have happened). The bugs I encountered while creating the .jar are so weird that I can't even begin to comprehend them.
Sorry, but I can't make it work either, despite being an IT professional myself. That's java.
Java just doesn't work. It was awesome like ~10 years ago or more, way before Oracle got its hand on it, but that age is long gone.
I'm sorry, but please, next time avoid using java.
Can't play it. :-(
@Gaspard_ I understand... that's a pity... Good work anyways! This game seems very cool! Hope to play another game from you next LD!