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Taxman

By colinn

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CategoryRankScoreCount
Coolness350
Humor3213.04
Theme3453.57
Overall3543.25
Fun6222.79

Comments

miotatsu 2015-08-25 04:22

was looking forward to this entry but I'll have to refrain from rating it as I'm unable to play it (unity doesn't work on linux)

colinn 2015-08-25 15:46

Very sorry about that. I didn't think about this when submitting. I created platform builds so that you might be able to try out the game

a_k_ 2015-08-25 17:57

Didn't get the game, wish it have some guidance.

blan4 2015-08-25 18:00

doesn't Work on linux, unfortunately (says "could not find data folder" or something i nconsole)

colinn 2015-08-25 18:00

I'll update the description with more instructions. Thanks for the feedback

aaranos 2015-08-25 18:03

I think there needs to be more explanation of how the skills work. I just started to follow anyone as it felt random when it was a success, but that is because I have no clue what is going on.

bwafflecone 2015-08-25 18:04

Very original concept and mechanics! The art style and sound effects really set the mood. Was not very clear on how many Poise/Presence/Perception points I needed to take on certain people though.

flaid 2015-08-25 18:04

This game showed that you don't have to have flashy animations to make a fun game. Although I still don't entirely understand all of the mechanics, it was fun to "be the monster" and collect taxes from people.

The fact that you developed in 6 hours is pretty impressive!

colinn 2015-08-25 18:06

Thanks for the feedback. I suppose I was hoping it would be fun to try and figure out what stats apply to what taxpayer skills. I think if I had more visual feedback then this would work.

luminous 2015-08-25 18:20

It wasn't bad, but I didn't manage to gain any Poise, Presence, or Perception points. Also, it would be nice if there was some indicator of how tired you are. As for theme and humor, I don't think tax collectors can actually be considered monsters, though I see why some might want to think of them like that, and I don't find it very funny.

colinn 2015-08-25 18:34

Sorry to offend you Team Luminous. I don't actually think tax collecting is bad, or those who collect it. The skills the tax payers have are those that I imagined people who do not want to pay tax use to rationalize/get out of it.

So the point of this game wasn't to say that tax collectors are monsters, but to take a particular fictional set of people and determine who they might see as monsters without resorting to fantasy.

nic 2015-08-25 19:00

Nice GBC graphics :p was more addictive than I thought it would be

balticseamonster 2015-08-26 05:18

Cool idea, and the graphics were nicely done. Maybe the monstrosity of the tax collector could have been more apparent - with some comments from the people or something..

adsilcott 2015-08-26 13:51

I liked the concept. The skills and how to identify people need to be more explained.

dracomagna 2015-08-27 12:08

Really nice idea, the game was simple but good.
Nice work!

arzi 2015-08-29 13:07

I love the idea! Is $120,154 a good score? :)

Reminded me a bit of Papers, Please, that was probably intentional? Also, nice work with the Gameboy style art.

colinn 2015-08-31 23:23

Yes, that is a very good score.

Not intentional, but intentionally like older style PC games with gameboy presentation. I am guessing Papers, Please developer grew up with liking similar games :)

daukan 2015-09-02 20:18

I like the Gameboy style of the graphics. It was also a nice concept. It didn't strike me as very fun unfortunately. Maybe it felt a bit too much of a chance based progress rather then skill oriented.

ultraval 2015-09-12 17:42

Wow, we got a similar idea in our brainstorming. Glad to see it in action :)