FoonLudum Dare ExplorerLD33 → Monster Idol

Monster Idol

By triplefox

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CategoryRankScoreCount
Humor7552.32
Innovation9572.33
Graphics10041.91
Mood10441.95
Theme10852.00
Fun11041.64
Overall11132.18
Coolness153742

Comments

guoboism 2015-08-25 00:43

Nice game. But it would takes days to play?

chronodrax 2015-08-25 17:52

I don't mind games that you have to play once per day, but here, really ?
The idea had potential, even as an idle game, but only if you get more that 1 thing to do every 1440 minutes.

hercludes 2015-08-25 22:26

I don't feel that the game had much to with the theme and taking days to do anything rather than waiting seems a bit annoying.

rothens 2015-08-26 09:35

I'm not sure if this is alright. You could put a "quick game" mode in the game. :)

veoviscool12 2015-08-26 19:20

The time limit is offputting. I understand the idea, but having such a large time limit without a very good addiction machine behind it just makes me forget about the game before I come round to playing it again. I love the random stats, though. I was looking forward to what they would do.

chanko08 2015-08-27 01:13

Doesn't follow the theme :/

fermenter 2015-08-27 01:14

Kinda a cool idea, but not much fun in my opinion (with the crazy long time limit). You're asking a lot out of us to play this. Especially thinking about the context of this game jam, this could have been executed much better.

mechanicmoon 2015-08-27 14:44

Interesting idea but this isn't the kind of game for one jam, it isnt following the theme. Try it something different for the next ludum ;-) Good luck

amras0000 2015-08-27 16:27

There's no hook at the beginning of the game. What makes idle games vaguely amusing is that the start is actually pretty busy. Timers start at a few seconds and very gradually increase to hours and days. This game throws the player into deep water before teaching its mechanics or providing any payoff.

aaranos 2015-09-09 16:32

I think for the purpose of the Jam the time should be on a minute or at least hourly basis.