Foon →
Ludum Dare Explorer →
LD33 →
Iron Cog Goblin
Iron Cog Goblin
By lolninjacatz
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Theme | 744 | 2.88 | | |
| Fun | 779 | 2.53 | | |
| Graphics | 787 | 2.41 | | |
| Innovation | 807 | 2.35 | | |
| Mood | 810 | 2.31 | | |
| Overall | 907 | 2.39 | | |
| Coolness | 1897 | 32 | | |
Comments
tigris
2015-08-24 16:29
Well done on the art with limited skills. Nice demo.
I totally agree with a usable codebase, with the right physics engine you could get really far with this (have a timer on the barrels, for example).
Small tip:
A small routine to have the sprite flips when moving left would have done much. I like the checkpoint feature.
druhinm
2015-08-25 06:09
Fun game
somfin
2015-08-25 06:50
Seems like you're running collision detection only occasionally- the character has a sort of joltiness to how they move that suggests they're constantly correcting their position. Unity has a few settings you can tweak to get that fixed.
jnyknn
2015-08-25 06:52
Nice game.
unept
2015-08-25 19:01
Good start. The sneaking with the barrels is an interesting idea.
Plays pretty smoothly, and although the graphics are not animated, they look fairly solid. Nice entry.
Biruts
2015-09-01 16:46
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
Web link doesn't work for me, unfortunately.