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Glyph
Glyph
By dragan
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Theme | 391 | 3.53 | | |
| Innovation | 446 | 3.20 | | |
| Fun | 738 | 2.73 | | |
| Overall | 885 | 2.75 | | |
| Graphics | 888 | 2.33 | | |
| Coolness | 2090 | 26 | | |
Comments
I'm going to start off on a sour note by saying, the gameplay was nigh impossible, unless I'm missing something. I brought in my friend, self-described expert at super meat boy, and he wasn't even able to get past the arrows. On top of that, the game was buggy, often without me spawning with the glyph, or with me dying for no reason.
That said, the idea is amazing! I love the idea of a weapon which is thrown, but then you're helpless until you retrieve it could really require a lot of forethought. I'd say keep working on your game design skills, and see what you can come up with in the future!
I like the mechanic, (it's similar to what I did, so that' awesome :P). The artwork is nice, it needs work but it really does portray a nice mood and setting. Wished it had some sound effects, but overall not bad work! :)
shivur
2015-04-21 05:38
Interesting mechanic!
huo-cuo
2015-04-21 05:54
I could not pass the arrows unfortunatelly. But it seems that it could be fun. I will give it another try later.
Am I some kind of pro, because I beat the game in like 2-3 minutes lol. The game was pretty fun! Well placed check points and some interesting AI made me stayed. Though you really need to get better at some animations man. The graphics are good but it feels lncomplete. It's still a sweet game overall.
The game is really fun.
I don't know about the comments but the game was relatively easy to play.
The game would have been better if there were animations and music. Try to team up with an animator and a musician and publish the game. I would definitely download it and play it.