ccglp 2015-04-21 08:22
It's fine. All works fine, but maybe one more mechanic will be good.
(Also watch out the JPG quality of the menu and the how to play images)
Foon → Ludum Dare Explorer → LD32 → Possession
By akymos
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 379 | 3.06 | ||
| Innovation | 459 | 3.18 | ||
| Theme | 701 | 3.10 | ||
| Humor | 832 | 2.18 | ||
| Graphics | 858 | 2.48 | ||
| Overall | 875 | 2.77 | ||
| Fun | 907 | 2.45 | ||
| Mood | 967 | 2.17 | ||
| Coolness | 1769 | 37 |
It's fine. All works fine, but maybe one more mechanic will be good.
(Also watch out the JPG quality of the menu and the how to play images)
Nice little game. :)
Good concept but at a time we can't possess anymore
A bit wonky but a neat concept!
Very good idea but rest of the game is not enough to support it. It also fits very well to the theme.
It's ok, not bad but not super interesting. I had a few problems having clicks register on the enemies. The quality of the title screen needs to be addressed. Music was overall my favourite part.
Ineresting concept but it's not supported well by the game mechanics
The concept behind the game is quite nice, but some parts need improvement.
Graphic-wise, I don't think the game needs to have complex graphics and the style is nice as is. Some minor improvement would be welcome but, more importantly, you should pay attention to the rendering quality in the menus and title screen, as the quality of the image makes the embedded text a little bit hard to read.
Controls need a bit more refinement, because some times the click events don't get registered. Also, lots of times a development console popped up with some error. Even though you can close this console, it also annoys a bit.
Soundtrack is really nice, though! The main game theme is really nice and fun!