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Alpha Kite
Alpha Kite
By zimmy87
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 53 | | |
| Innovation | 351 | 3.34 | | |
| Theme | 377 | 3.55 | | |
| Graphics | 498 | 3.34 | | |
| Mood | 549 | 3.00 | | |
| Overall | 558 | 3.17 | | |
| Audio | 628 | 2.17 | | |
| Humor | 629 | 2.62 | | |
| Fun | 687 | 2.79 | | |
Comments
ghen
2015-04-22 05:35
oh wow, this remind me of that NES game with balloon guys or the with that big bird, i forgot the names, the same exact feel and control, but instead of constantly going down, here the kite constantly going up
nice little game, certaintly fun
frosty
2015-04-22 05:41
Neat idea with really nice graphics. I assume Joust was an inspiration. Couldn't figure out exactly what it takes to kill the other player, though.
terryg
2015-04-22 05:42
interesting concept. it took me a while to figure out how to attack. still not really sure how to fly the kite.
Fun concept, and beautiful presentation. Really breathtaking visuals and a really great 'vibe' that is both fantastic and nostalgic.
joe40001
2015-04-22 07:20
I really like the graphics. The looping for the players kinda breaks things, I'm not sure what should happen at the edge of the screen but the character and kite seem a bit off when the tr to get synced back up.
Clever idea, really like the look.
blushine
2015-04-28 06:39
Love the retro graphics with the slight pixel "grid". Controlling the kite was unusual and fun, great interpretation of the theme! Although I couldn't quite figure out how to hurt the other kites without taking damage. AI seemed a bit weird, too. And I would have loved to have some music and sound.