FoonLudum Dare ExplorerLD31 → SpaceGamma

SpaceGamma

By leewalkergm

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Coolness2356

Comments

thescragglyman 2014-12-09 14:58

You made one of my favorite type of games ever :D , i had a few collision issues with enemies because i refused to slow down, but i enjoyed it :D

ruthiepee 2014-12-10 14:47

Nice game, I had a little trouble figuring out whether I was moving or not until I noticed the speedometer at the bottom. Reminds me of last Ludum Dare's theme, "Connected Worlds." Anyway, the sound in the game is nice but ultimately I couldn't kill the space pirates in time so I never actually made it to J-2.

raxsus 2014-12-10 14:48

It was nice, and the sounds were nice, but it wasn't very fun. There also wasn't really an ending; you just bump into the dock, request permission, are accepted, and the game goes back to the main menu.

leewalkergm 2014-12-10 22:44

Thanks for all the positive words guys :) I'm aware it's not really worthy of being called a GAME.

Half way through making it, I implemented a few parts and got carried away with thinking about what I could make it into - I focused time into the features that would make that possible and in the end spent very little time on the gameplay.

Bit of a failure of a Ludum Dare entry, but nonetheless I had a LOT of fun making this and I'm currently in the process of expanding it!

matthew-rayfield 2014-12-29 08:51

Pretty cool! My first play-through I never ran into an enemy. Second time around I ran into a whole gang of them. Blasted through the ones in front, and ran away from the rest. Managed to deliver to J-2 both times! For a compo game, I think it was quite good. Adding some more features would make it quite a fun little game. Good job!