elkiwydev 2014-08-25 14:41
Too messy.. You can't put black text on dark blue background.. Also it's not intuitive and not even well teach how to play..I can't make a step without find myself dead.. I don't know what I'm missing
Foon → Ludum Dare Explorer → LD30 → The Long way around
By nanocentury
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 554 | 3.26 | ||
| Humor | 653 | 2.19 | ||
| Audio | 791 | 2.22 | ||
| Innovation | 891 | 2.70 | ||
| Mood | 1073 | 2.15 | ||
| Overall | 1101 | 2.52 | ||
| Fun | 1179 | 1.91 | ||
| Graphics | 1202 | 1.57 | ||
| Coolness | 1570 | 40 |
Too messy.. You can't put black text on dark blue background.. Also it's not intuitive and not even well teach how to play..I can't make a step without find myself dead.. I don't know what I'm missing
Interesting concept, but graphical style was... confusing, shall we say.
my eyes! mate, I can't read the stuff. I just can't, and whenever I can, it says I failed. everything is too fast, too messy. but even with these stuff, I can understand the concept which is good.
haha, yea. sorry about the black on black writing...
I only noticed what I had done too the backgrounds when it was too late to change.
The trick is to 'Peek' into other worlds before stepping or to 'Step' while 'Peeking' for a 'double step' effect.
Couldn't read the info with that crazy bg. I feel like I was missing something, I kept dying.
The concept for this game is nice, but like other people said, I didn't love the graphics. Also, you mentioned you can step while peeking, but I couldn't do it, am playing on Chrome if that helps.
I liked the idea, the main page tho is a bit hard to read, the game itself was really hard at first, then I kinda got the idea of how to play it and I was enjoying it, but then I moved up while peeking with ctrl, and my chrome tab vanished xD
Nice job anyway :D I guess it would be awesome with LSD XD
Cool enough idea, but not that good of an execution. Learning how it worked was quite unclear.
Great submission! I'm sure youll make it even better next time! If you get comfortable with GameMaker you should move onto Unity next. It's probably one of the next step game engines.
Interesting, the graphics are bit weird but is a good game, good job!
I liked the idea, but the implementation is not the best. But good effort!
I like the idea! The controls were a little hard to understand, but once I got them, it felt like a good mechanic to build mazes with. The game would be more challenging if there was a limited number of worlds you could switch to, because you can keep switching until you reach a world that has enough grass tiles next to you.
I had a lot of difficulties to find out how it worked. Maybe some clear instructions would have been welcomed. The concept is interesting though