enzo42 2014-04-28 14:48
View is very limited, maybe a bit too limited.
Foon → Ludum Dare Explorer → LD29 → Adventure of the anglerfish
By buddakaeks
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 57 | ||
| Theme | 588 | 3.23 | ||
| Innovation | 648 | 2.93 | ||
| Mood | 736 | 2.79 | ||
| Humor | 815 | 2.08 | ||
| Audio | 886 | 2.04 | ||
| Fun | 916 | 2.60 | ||
| Overall | 945 | 2.77 | ||
| Graphics | 990 | 2.50 |
View is very limited, maybe a bit too limited.
The limitation of the view ist wanted, because anglerfishes usually live miles under the surface-- there is no light except from their own ones
great job with the effects
Theme respected and good innovation, but the music was missing and hearing the same agressive noise when eating yellow fishes is really dibsturbing and irritating.
Good game though.
The FX were cool! This is a decent game.
Even with Tutorials during the loading scenes :o
Even with tutorials during the loading scenes :o
It was okay, only if the view is a bit better, I would say this game is nice. Also, I am stuck with that red fish keep swimming back and forth at a narrow way, so I took too much damage and died.
"press space to skip loading" - Then why did we need to see a loading screen?
The loading screen's only sence is to show you useful hints..
Well, actually there might be better ways to do that, but useless loading screens are great, aren't them?
I liked the game. I think it'd be great if the fish had a little bit of momentum to it. I think it would add to the feel of the game if the fish didn't stop on a dime. I think that if there was a power up to temporarily increase the range of the light, that would be nice too. It's great how everything goes red when you cross the red fish...
As far as music, I think slow, layered, arpeggiated themes with ascending and descending musical motifs go great for underwater music...just an idea if you were trying to figure out some good music choices. Reference "Aquarium" in Camille Saint-Saens work "The Carnival of the Animals"
Your game builds up a great mood. I really felt lost and anxious when I could't find wall tiles to orient on.
Great gameplay mechanic, like the most the upgrades
I like the narrow view! I think that adds to the mood of claustrophobia that poor anglerfishes have to suffer.
On the other side I found two details a bit annoying: the red fade when you hit or get hit by a red fish (it doesn't help you avoid other red fishes that are close) and restarting from the beginning when you die (first levels are kind of a tutorial that you already passed).
Overall decent game, I like it! Good job! ;-)
Very fun game! Great work :D