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SCUMBAG
SCUMBAG
By sko
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Mood | 138 | 3.31 | | |
| Audio | 253 | 2.94 | | |
| Innovation | 299 | 2.76 | | |
| Theme | 305 | 2.65 | | |
| Graphics | 328 | 3.00 | | |
| Overall | 332 | 2.94 | | |
| Fun | 439 | 2.38 | | |
| Coolness | 1479 | 28 | | |
Comments
Appropriately dark. Well done.
The music was neat from a technical perspective but got irritating in time. My ear is always searching for a pattern so its absence is disturbing... though I guess that fits the theme of the game.
Had 4 bad endings and 1 extra bad ending. Guess I'm a scumbag!
daviwil
2013-12-17 03:46
Wow, the music is trippy, can't believe that was generated. Gives the game a really cool tone and feel. Nice concept and execution as well, very deep!
zkenshin
2013-12-17 04:45
Great game, good job.
several
2013-12-17 05:02
Interesting.
It's enjoyable to piece things together, but no so much to repeat the same scenes after you've exhausted their options or just want to explore a later thread. Being able to click to speed up the text would help. Being able to jump to a scene you reached earlier would also make a big difference. As it is, I got tired of the repetition (of the earlier scenes, of the music, of the word 'scumbag', of the seemingly meaningless dead ends, and of the unrelenting mood), and stopped after buying the train ticket.
Now that was a depressing experience :_(
I tried too hard to find the good ending, but in the end I never got it. I just got to the train, but then bought a ticket (was I not to? why did they place me at the station then? XD) and died again. I like the question-over-text thing, too bad I missclicked on next so many times :(
I'll give you five for mood, as in it makes you feel sad XD
I uh... I'm gonna go cry nao...
ariake81
2013-12-17 23:59
good idea, and very polished
bsowers
2013-12-20 19:47
I kept getting crushed under a bridge. Over and over. So that was kinda sad...
Very moody and gloomy. A dark but well made game.
Love the mood this game had. Music fit the game I feel.
Interesting take on the theme. :)
Really dark game. I was a bit down after I played it, but I think that's a testament to the mood and emotions you got out of the player with your game. I sort of agree with others that the audio was a bit grating.