Foon →
Ludum Dare Explorer →
LD28 →
Darwinism
Darwinism
By wilsonl
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 1729 | 10 | | |
Comments
ryann
2013-12-18 01:35
Pretty interesting game, you kind of get the feeling though at some point there's just going to be too many jellyfish and not enough fish to eat and there's no way around that happening whereever the levels were programmed to be set too high. Maybe add some more different kinds of creatures to interact with and a victory condition.
hoqjed
2013-12-18 02:58
Simple and clean concept, very nice there. Graphics are also great. The background doesn't get in the way of identifying the fish, good use of color.
Not sure what the benefit of NOT pressing space after the midway point is, so to me it seems like that could be an automatic thing once you get enough points to evolve. It also felt odd to collect a super small fish for 400 points and a giant one for 100. Seems scale of the fish and points they give could have been linked more.
Good game, but too simple. Maybe adding some more tipes of fish or something else to do.
Yet a very good game.
lipedal
2013-12-18 19:48
Cool game! Very interesting what you did with two types of fish (evo / time) and enemies (-evo / -time). Kinda remembers arcade race games like Cruis'n World, running against the clock and fighting for each second earned!
I think it looks nice, good colour palette and clean sprites. It started to get interesting later on, when your time was running out.
Eat all of the fishes! A nice entry.