takemikazuchi545 2013-12-16 03:52
I forgot to mention, You can also use E to zoom in and Q to zoom out as well.
Foon → Ludum Dare Explorer → LD28 → Keyboard Crasher 2.5D
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1545 | 24 |
I forgot to mention, You can also use E to zoom in and Q to zoom out as well.
Pretty neat idea, and a clever (and original) integration of the theme. Game looks pretty cool too!
Too bad I'm terrible at it :(
I'll keep trying though!
That's a quite interesting execution! :D
I've said it before, but a game about awkward controls is no excuse for awkward controls.
The fundamental idea behind this (=player's input gets processed) could've been implemented better in a puzzle sort of way, with some predictability or a way to influence the processing. You'd probably end up making a turn-based game in that case. Right now it's just unplayable.
Nice engine, I like the isometric view.
Hi Jiggawatt,
It's not necessarily about awkward controls, it's more about maintaining a constant rate of input. If you can get around 5 keystrokes a second you can maintain your direction pretty easily. The rest is just reading the enemy paths properly. Is it badly balanced? Yes. Is the control gimmick flawed? Definitely. And the sloppy level design doesn't help. I wouldn't say it's completely unplayable for a lot of people though. I like your idea about making it more puzzle based though. I don't think I'll revisit this concept, but if I do I'll keep that in mind.
Oh, it's so hard to control the cube! Overall the idea-is good!
Ok, that was a good idea, but playing it, was too annoying.
Maybe that is because I lose because the computer moves my character, it doesn't feel as if I'm the problem, it feels like the computer is the problem.
Maybe if there is more time between the computer moves so you can think about the right strategy and computer opponents that move in more predictable ways, would make the game feel less like a random loss.
But I certainly like the way the game looks.
Maybe you have a different keyboard, but it was not comfortable to play it. I like the art style though.