phi6 2013-12-17 14:49
Interesting concept but I found more frustrating not being able to do what I wanted to do. A good potential idea to think about though!
Foon → Ludum Dare Explorer → LD28 → Break Out!
By codehat
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 25 | 3.88 | ||
| Innovation | 96 | 3.38 | ||
| Audio | 270 | 2.87 | ||
| Graphics | 373 | 2.81 | ||
| Overall | 408 | 2.75 | ||
| Fun | 439 | 2.38 | ||
| Coolness | 1516 | 26 |
Interesting concept but I found more frustrating not being able to do what I wanted to do. A good potential idea to think about though!
Interesting indeed. I'd really like to see a larger game with this design. I think it would make for very cool moments.
There is the key, just one little step, just give me up... left.... right.... left.... right.... key... GODDAMMIT
Cool game btw
Really interesting concept. Strangely it reminds me of Glitch Tank. I'd like to see something similar in topdown perspective with the guards patrolling.
Looks interesting, but not being able to do what I wanted made the experience worse in such case, not better.
Unique concept, and you get high marks on the theme category, but I think the player experience suffered. I played through twice, and there was no possible way for me to win either.
Nice take on the theme but frustrating if you get UP only once and the keys never came down to layer one. You may should change the action selection to some pseudo random decision.
Good game!
Liked the graphics and the concept. Allllmost made it to the key, only to have it teleport to another platform within seconds of the timeout.