inso 2013-12-16 12:32
Cool game. I finished it, that's nice to repeat something, brainless mode enabled ^^
Foon → Ludum Dare Explorer → LD28 → Rewind
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 482 | 2.27 | ||
| Fun | 577 | 2.75 | ||
| Overall | 622 | 2.85 | ||
| Audio | 720 | 1.78 | ||
| Innovation | 778 | 2.45 | ||
| Graphics | 782 | 2.32 | ||
| Mood | 822 | 2.25 | ||
| Theme | 928 | 1.95 | ||
| Coolness | 1329 | 37 |
Cool game. I finished it, that's nice to repeat something, brainless mode enabled ^^
Really good game! The only thing that could make it better would be better graphics and some music! :)
This game REALLY REALLY makes me excited. The concept is amazing and the mechanics are interesting. The sound is good and the art is charming.
Really all this needs is a little polish / balancing. The "life" mechanic is just a bit weird because most of the time I end the level because I'm beaten quickly and my two lives I saved become useless (so I started using them as a resource e.g. intentionally spending down to 1 to get more coins)
It needs a bit of a learning curve (the first few times I played I died almost instantly and had no idea what to do) and the fact that the spacebar is the one and only control needs to be a bit more clear.
I'd love it if you could see your enemy on the map rather than just the mini-map at the top right.
It'd be nice to see total coins in addition to / instead of coins gathered this level.
Plus (although it'd be unreasonable to expect this in 48 hours) this game is so extendible! You could have multiple levels, more items to collect / avoid (maybe enemies that move towards you / "bags" of gold or gold bars worth more). Oh man I'm excited just thinking about it.
End of the day I would 100% certainly pay ~$0.99 or whatever for a polished mobile version of this. I seriously hope you use this as a base and take it to the next level! Excellent job. :)))
Really fun game :) Maybe some more powerups. But it's presented really nicely :)
Fun game, though the lower upgrades should be less expensive while the ultimate speed, which is an automatic win, should be more so. Good job!
Nice concept and the gameplay was simple. Audio sounded a bit harsh in my opinnion but not that bad. Ended up grinding money for god knows how long =D
Fun game, the upgrade mechanic kept me hooked until I finished the game.
The core gameplay, but probably needs a little bit more complexity as time goes on, so the player doesn't get bored. It'd probably be better if the upgrades changed how the game played, rather than just adjusting the stats slightly. But good job on getting a html5 game working on mobiles, I played on ipad, and it worked very well - although tiny! :)
I was surprised I only needed one slow curse, turned out I had enough speed boosts. It would be nice if the player had some say in how fast he's going, so that it doesn't depend purely on what upgrades you have. Otherwise great game!