FoonLudum Dare ExplorerLD27 → 10 Seconds To Live

10 Seconds To Live

By eskivor

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CategoryRankScoreCount
Coolness350
Theme973.53
Audio2213.03
Graphics3353.10
Mood3372.79
Humor3762.08
Innovation4122.67
Overall5872.27
Fun6011.70

Comments

nikkesen 2013-08-27 01:57

Good concept but not much point.

skullbonejp 2013-08-27 02:00

I liked the idea, art and audio. I just needed an objective to make this a good game. Now it is a good something xD

nicotr014 2013-08-27 02:06

I don't think there's much to do other than die, right? Either way, I like the overall "flow"... It's very much like "rogue legacy"which is cool. I think its cool when death is an inevitable part of a game.

blupsy 2013-08-27 02:12

I love me some experimental games, great job!

phocker 2013-08-27 03:42

really cool concept -- but not much else there -- gret job on the graphics -- i loved the transition

roaet 2013-08-27 03:42

I really like the concept and the way the people age. Needs an objective.

pitzik4 2013-08-27 03:44

The idea and the visuals are nice, but in the end it seems like all there is to do is walk around and die. This seems like a good candidate for further work, though.

littlethor 2013-08-27 07:23

Good idea but need an objective or a more philosophical thing to do than walking.

mrawesomehimself 2013-08-27 13:03

I quite like the contemplative side of it.

pereubu 2013-08-28 13:39

like the "transition-between-ages" idea :3

misterderek2 2013-08-29 19:34

Cool idea. Rogue Legacy meets an experimental art project. Would like to have seen some sort of interaction that made the death more significant. Kinda depressing, but funny.

photon 2013-08-31 19:02

Some of the graphics look nice and the music is good... but of course, it doesn't mean that much without an objective.

seconddimension 2013-09-07 06:19

As others have said it just needs an objective, once you have that it could be a very good game.

wademcgillis 2013-09-16 13:34

The goal is to see how many gravestones are created before the player quits, right?