nikkesen 2013-08-27 01:57
Good concept but not much point.
Foon → Ludum Dare Explorer → LD27 → 10 Seconds To Live
By eskivor
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 50 | ||
| Theme | 97 | 3.53 | ||
| Audio | 221 | 3.03 | ||
| Graphics | 335 | 3.10 | ||
| Mood | 337 | 2.79 | ||
| Humor | 376 | 2.08 | ||
| Innovation | 412 | 2.67 | ||
| Overall | 587 | 2.27 | ||
| Fun | 601 | 1.70 |
Good concept but not much point.
I liked the idea, art and audio. I just needed an objective to make this a good game. Now it is a good something xD
I don't think there's much to do other than die, right? Either way, I like the overall "flow"... It's very much like "rogue legacy"which is cool. I think its cool when death is an inevitable part of a game.
I love me some experimental games, great job!
really cool concept -- but not much else there -- gret job on the graphics -- i loved the transition
I really like the concept and the way the people age. Needs an objective.
The idea and the visuals are nice, but in the end it seems like all there is to do is walk around and die. This seems like a good candidate for further work, though.
Good idea but need an objective or a more philosophical thing to do than walking.
I quite like the contemplative side of it.
like the "transition-between-ages" idea :3
Cool idea. Rogue Legacy meets an experimental art project. Would like to have seen some sort of interaction that made the death more significant. Kinda depressing, but funny.
Some of the graphics look nice and the music is good... but of course, it doesn't mean that much without an objective.
As others have said it just needs an objective, once you have that it could be a very good game.
The goal is to see how many gravestones are created before the player quits, right?