sparkleswirl 2013-04-29 18:38
Really like the art and the concept! Nicely done! (PS Rarity is best pony.)
Foon → Ludum Dare Explorer → LD26 → Embers
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 287 | 3.13 | ||
| Audio | 288 | 2.87 | ||
| Fun | 505 | 2.13 | ||
| Innovation | 516 | 2.00 | ||
| Theme | 518 | 2.33 | ||
| Overall | 549 | 2.13 | ||
| Coolness | 1828 | 22 |
Really like the art and the concept! Nicely done! (PS Rarity is best pony.)
Music is cool but started to play only after I died a few times. Maybe because when game started I opened another tab.
Nice art also
Unity first loaded to a screen that flickered and looked cut up/broken, then refreshing the page loaded it better. The backgrounds seem spliced together and then eventually run out to a blue screen... not sure whether this was intentional or just me. :\
Nice graphics, this has potential.
I really wanted to enjoy this game, but it was difficult to because of how buggy it was. The death transition warping was kinda wonky, and took me about 2 deaths to realize I was actually being warped back to the beginning because I died. Everything kills you in one hit, and I believe my shots kept acting like they were stuck in the wall after falling down the right side of the first waterfall gap. The graphics looked pleasing in a sense, but the rendering made them look kinda JPEG-ish, which is the last thing you want when using pixel art graphics. The music was pleasing to listen to, but it didn't play until I refreshed the page for some reason. Overall, this has potential, but has quite a bit of work to go for if you intend on polishing this.
Music was awesome! Really can't rate the rest, because it just completely glitched out with colors all over the place and even the Unity logo broken. If that was your intention: Awesome! :D
Liked the idea, but the execution was a bit buggy. Really liked the use of stripping the song with the skills but could have benefitted from a bit more polish. Still very cool.
Visually very cool, but I seemed to be jumping around to different levels? It seemed like you were working toward something bigger than you had time for.
Nice art, but I don't feel it fits the theme, and the cut to blue is to sharp if that was intentional.