starspell 2012-12-17 10:45
When I download and run Setup or the game application I get an error:
Unhandled Exception: System.DllNotFoundException Unable to load DLL 'open32.dll'
Foon → Ludum Dare Explorer → LD25 → Poacher
By kulhajs
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 532 | 2.82 | ||
| Mood | 588 | 2.33 | ||
| Graphics | 620 | 2.22 | ||
| Innovation | 659 | 2.22 | ||
| Fun | 716 | 1.89 | ||
| Overall | 720 | 2.17 | ||
| Coolness | 742 | 46 |
When I download and run Setup or the game application I get an error:
Unhandled Exception: System.DllNotFoundException Unable to load DLL 'open32.dll'
error when i tried to play it was : Could not find a part of the path 'C:\Users\harry\AppData\Local\Temp\7zO7AAA.tmp\Application Files\LD25_Villain_1_0_0_2\LD25_Villain.exe.manifest'.
stack trace: at System.Deployment.Application.SystemNetDownloader.DownloadSingleFile(DownloadQueueItem next)
at System.Deployment.Application.SystemNetDownloader.DownloadAllFiles()
at System.Deployment.Application.FileDownloader.Download(SubscriptionState subState)
at System.Deployment.Application.DownloadManager.DownloadManifestAsRawFile(Uri& sourceUri, String targetPath, IDownloadNotification notification, DownloadOptions options, ServerInformation& serverInformation)
at System.Deployment.Application.DownloadManager.DownloadApplicationManifest(AssemblyManifest deploymentManifest, String targetDir, Uri deploymentUri, IDownloadNotification notification, DownloadOptions options, Uri& appSourceUri, String& appManifestPath)
at System.Deployment.Application.DownloadManager.DownloadApplicationManifest(AssemblyManifest deploymentManifest, String targetDir, Uri deploymentUri, Uri& appSourceUri, String& appManifestPath)
at System.Deployment.Application.ApplicationActivator.DownloadApplication(SubscriptionState subState, ActivationDescription actDesc, Int64 transactionId, TempDirectory& downloadTemp)
at System.Deployment.Application.ApplicationActivator.InstallApplication(SubscriptionState& subState, ActivationDescription actDesc)
at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivation(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl)
at System.Deployment.Application.ApplicationActivator.ActivateDeploymentWorker(Object state)
but ill re-download and try again
This is weird, works for me OK, going to try to rebuild and reupload
Need to package openal32.dll with the game!
Thanks!
System.DllNotFoundException
Working on fix as hard as I can! Converted the game to pure XNA, now it appears it works only for people with XNA installed even it's made in monogame and should include everything needed really. I'll upload tested version as soon as possible! Thanks for letting me know guys!
OK, new version uploaded, I'm so sorry guys I didn't test it on more computer before uploading :( At least I learned something new I should do every time!
I can't run this game.
Goats! Fun game, cool design :)
I could open the game but after a while it crashed when i was being attacked. But i could still play and feel the game. A nice first entry, quite enjoyable. I did like playing it. Hope to see more from you on next lds
Kinda confusing at first. An in-game tutorial would be nice, and menu and things. I swear you move far too slowly. Pretty nice though
I like the graphics but the gameplay is a bit obscure.
i had a hard time killing the sheep without dying almost right away from the bullets. it would be nice if your guy was faster/more agile
mcc I agree it's really hard to kill and collect them all but it is possible!
Sorry I can't rate, I don't have windows.
This game was rather interesting. I understand 48 hours is 48 hours, and with XNA it can get kinda hard due to the fact it is a lot of just programming. I like the idea of this game. It was bit of a challenge.
I didn't get money for kills after I bought the bow.
Can you recompile again with the Reach profile? DX9 only VM here..