FoonLudum Dare ExplorerLD25 → AntiHero

AntiHero

By danielcmessias

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CategoryRankScoreCount
Theme1703.65
Audio2482.77
Innovation3013.00
Graphics3802.91
Humor4562.25
Mood4952.55
Overall5552.65
Fun5842.33
Coolness77645

Comments

parapup 2012-12-17 15:03

Good Job :) and nice time lapse too.

mramazingsocks 2012-12-18 18:16

It's good but the limited shots really ruined it for me.

goulding57 2012-12-18 18:19

I think this concept is great. I found the gameplay a little difficult, and the level design needed a little work, but for the time, it was fun. You could take this and do something awesome as far as the mechanic goes. Great idea.

ix 2012-12-18 18:26

Really cool idea. Jumping is glitchy.

meep 2012-12-18 19:12

The concept is alright, but it was difficult to maneuver around the castle (glitchy jumping, unreasonably large hitboxes). The limited energy took away from the game in my opinion; there weren't many energy pickups immediately after killing the first few enemies. I also accidentally pressed a button that seemed to give me infinite health. Aside from that, good work. :)

jerrre 2012-12-19 08:34

Jumping was too hard, and too little energy, I would like either more enegry or a level designed so it is possible to move through without getting hit, so you can stealth.

But graphics are nice!

wisegamer 2012-12-19 17:59

This game is the Theme!

jomomomo 2012-12-20 21:24

Limited shots were rough.... jumping could be tuned a bit...

cappelnord 2012-12-20 22:14

The music was a little bit random but I liked the concept very much! There were some bugs (you can jump into a wall if you're under the wall) but good job for the first time :-)

doos 2012-12-20 22:28

I found the jumping impossible and ran out of ammo far too quickly so couldnt progress.. Wondered what the point of heading away was, would the guards be on your side? Where was the moonwalk button?

ceronman 2012-12-21 04:35

Very interesting concept. Game mechanics could improve. Nice work!

doublecaster 2012-12-23 14:55

It was a fun game, got stuck at the first turret.Als I found a bug. If you walk off the map you get array out of bounds exception and the game crashes.