FoonLudum Dare ExplorerLD24 → Bot-Volution

Bot-Volution

By gornova

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CategoryRankScoreCount
Mood1782.46
Audio1931.75
Graphics1972.60
Humor2101.44
Theme2341.92
Overall2462.27
Innovation2561.85
Fun2581.85
Coolness58248

Comments

themisfit25 2012-08-28 00:55

Cool game! :)

switchbreak 2012-09-01 15:46

Nice, I like the sprites and the animations. The bullets only seem to fire every third click or so. I would have liked some way to make peace with the robots!

adventureislands 2012-09-02 10:23

It's okay, the story was pretty hard to follow because the text kept disappearing very quickly and the bullets could have been a bit more rapid.

thewiseguy99 2012-09-02 20:09

Fun game to play. Definitely off to a good start with this one. Hopefully you develop it some more to work out the kinks and polish. Had a very classic game feel and sound. Well done!

pinkmonkeyhead 2012-09-05 16:24

Good game! There's a little bug: if you aproach those pikachu rock things sometimes you get stuck.

localcoder 2012-09-06 11:49

There are some cool ideas in here.

However some little technical issues are holding it back - the text disappearing too quickly, the slow rate of fire and the way you can get stuck.

I enjoyed finding and reading the notes. I found one ending, where you touch something blue - I'm not sure what it was. I tried collecting all the skulls but got stuck on a wall and stopped.

goffmog 2012-09-09 13:23

Technical issue kind of spoil the game for me. I collected all the carrots but the text still said 1/5 - I collected something else, about which the game had nothing to say, then got stuck on a wall tile :( Played it another time, now slow pointy things seem to fly out of me at random and I occasionally teleport back to the middle... I have no idea what's going on!

gabriel 2012-09-15 21:21

Good start! Definitely needs more interaction and gameplay, but I like the mood and can imagine a good game emerging out of this. Keep going! :)
One cool thing I noticed, not sure if it was on purpose or not: despite my ability to kill the robots, I don't WANT to do that because they seem very pacific to me! I still need to kill them because that's what all the years playing videogames tell me that is what I must do to win in the game, so I kinda do that against my will, but it almost reminds me of the horrible sensation of executing prisoners in Blackthorn (oooold stuff, remember that one?)... And then the ending has a message exactly about that. Nice little touch. ;)

mappum 2012-09-15 21:43

The graphics felt sluggish, and the framerate was pretty choppy, which got annoying. Also, the enemies didn't even move, so it was super easy. i got all the carrots and shot a few robots, and nothing happened.

I really did like the graphics style though, and the notes and opening "where am I" put a really good mood to it.

triplevisiongames 2012-09-17 18:54

Hey this is a really good start! Work on the technical side of things and get the movement and controls feeling good and you'll have the start of a great game. The game has a really good retro style that I think could be brilliant if you add more enemy types and add in some behaviours for them. Great work so far though in just 72 hours!