adventureloop 2012-08-27 10:16
Couldnt get this to load in the web applet (latest chrome). On OS X java cant run the applet complaining. Failed to load Main-Class manifest attribute from
applet.jar Also applet.jar is not a help full name.
Foon → Ludum Dare Explorer → LD24 → Bugs
By misson20000
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1112 | 10 |
Couldnt get this to load in the web applet (latest chrome). On OS X java cant run the applet complaining. Failed to load Main-Class manifest attribute from
applet.jar Also applet.jar is not a help full name.
It throws me a NullPointerException...
Doesn't load in Chrome on Windows, has an error.
Can you copy and paste the error? Just saying "It had an error" doesn't help me to solve it at all. Adventureloop, I know what the problem is and I'll fix it right away
Ok. I fixed all of the errors you posted that I know I can fix. And also, when posting errors, please say whether the applet or the standalone has an error, and copy and paste the ENTIRE output
Jumping controls are kinda weird, jumping sideways from a one-tile-wide spot is absurdly difficult.
Also, whenevere there would have been a sound effect(I guess), I get this when run from CLI:
java.lang.NullPointerException
at java.applet.Applet.getAppletContext(Unknown Source)
at java.applet.Applet.getAudioClip(Unknown Source)
at java.applet.Applet.play(Unknown Source)
at misson20000.ld.ld24.Evolution.playSound(Evolution.java:114)
at misson20000.ld.ld24.Evolution.tick(Evolution.java:190)
at misson20000.ld.ld24.RunnableTick.run(RunnableTick.java:26)
at java.lang.Thread.run(Unknown Source)
The applet didn't seem to load for me, no error though. So I ran the jar instead. It ran fine, but the window wasn't tall enough to see the "press s to start, h for help, q to quit" bar at the bottom until I resized it.
While the jar is running, I do continuously get this exception, although it doesn't seem to effect anything:
java.lang.NullPointerException
at java.applet.Applet.getAppletContext(Unknown Source)
at java.applet.Applet.getAudioClip(Unknown Source)
at java.applet.Applet.play(Unknown Source)
at misson20000.ld.ld24.Evolution.playSound(Evolution.java:114)
at misson20000.ld.ld24.Evolution.tick(Evolution.java:190)
at misson20000.ld.ld24.RunnableTick.run(RunnableTick.java:26)
at java.lang.Thread.run(Unknown Source)
As an ant, I managed to get out of the underground area (nice work on the springs!), but then I couldn't get back in to the rest of the food and had to restart. But then I replayed it and collect both foods before going to the surface, but it then says I only have 50/100 food and I can't get passed that screen- tried collecting both of the things on the surface as well.
Overall you have a nice start to a platformer- collision detection and jumping work, and you even have cool springs working. It needs some tweaking (like when you're only half under a block but can't jump), and the game needs to be a little easier, but this is good work for 48 hours.
As for deploying as both an applet and a jar, you might check out the free indie Java gaming site I have at StaticVoidGames.com - it lets you deploy your game as an applet, jar, and webstart. Might be worth checking out instead of using dropbox.
I won :)
It's hard to control the creature, especially when trying to jump, but anyway i think it's a good concept
I got a ClassNotFoundException, sadly.