FoonLudum Dare ExplorerLD22 → GloW

GloW

By devmax

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CategoryRankScoreCount
Graphics54.38
Audio993.08
Mood1203.15
Humor1302.56
Theme1973.08
Fun2902.50
Overall3802.62
Community4042.33
Innovation4142.25
Coolness685

Comments

tehwut 2011-12-19 22:26

It appears quite intensive, I can barely get a few FPS on my pc. But I will try it later tonight when I have acess to my rig. Stay posted though ;) the graphics are also really nice.

matt9837 2011-12-19 22:35

Lagged like hell. Couldn't play it D:

devmax 2011-12-19 23:32

@ TehWut- Thanks man! Could you please post if it works better and which what video card you are running it?

@ matt9837 - Oh, thats disheartening to hear. Sadly I didnt have time to optimize it.

I heard that we can change the game if there are technical problems, does anyone know anything about this? Or whom should I email? :P

bostelk 2011-12-21 10:04

had no performance issues here, and i'm running on an eee pc. very impressive for your first dare, congrats!

Skullduggery_sa 2011-12-21 12:09

Not bad for a first game but feels as if you didn't finish in time and this makes it feel less whole.

balooga03 2011-12-21 14:04

Very nice Graphics and good sounds. The controls seem samewhat tricky, I wish they were smoother.

mrpiglet 2011-12-21 20:04

Impressed by the scale and construction of the level. A lot of content.

The controls/movement was a bit painful. Not really sure that there was any point at all in the mines and shots, I think the game would have been better served without them.

vonzippenstein 2011-12-22 11:10

Take that you non functioning fiend!
Graphics are great and the sound fit.
Controls are a little awkward. The jump was on key release instead of on key down. Also I wasn't sure if the if the mines were hurting me. If they were I didn't have enough of an indication.
The ending is funny.

devmax 2011-12-22 22:10

@ bostelk - Thanks man! I started thinking I really messed that part up.

@ Skullduggery_sa - Thanks! Yeah, sadly I mistakely thought that I had developed the controls to where I wanted them so I then turned to work on graphics, only later that I realized that with the level being more complex the controls had to be revised. But that was really late(Like 2 hours before submission due).

@ Jonathan Whiting - Thanks buddy. Really? Hmm thats a direction I didnt really consider as it would seem like you'd just be wondering around.

@ VonZippenstein - Lol! Glad you liked it! Too bad I didnt have time to flash him out, could have been a wicked boss battle heh. Thats a good point with the jump key. For some reason it didnt occur to me when developing/playtesting.

Gonna release a timelapse and create a Post-Mortem about this whole experience, stay tuned ;P

devmax 2011-12-22 22:14

@ Balooga03 - Thanks dude! Glad you liked it. Yeah, thats the part that bugs me. Well, I'll remember to nail that part first and not move a single step further until thats done for LD23!

starlight 2012-01-06 19:07

Awesome. Sound and graphics are amazing. Collision detection is a little bit triky.

voxel 2012-01-09 08:46

Worked great for me here. Loved everything except the jump sound effect, broke the atmosphere just a little for me. Killed the boss and made the world safe and felt pretty good about myself