zazery 2011-08-23 22:19
The stretched ratio is really bugging me. Took me a bit to figure out the rules without reading your description first. Some visual feedback to see what happened would be nice, it's rather disorienting.
Foon → Ludum Dare Explorer → LD21 → BombusaXX
By dustman
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 371 | 1.00 | ||
| Innovation | 405 | 2.08 | ||
| Coolness | 418 | |||
| Fun | 444 | 1.75 | ||
| Humor | 466 | 1.00 | ||
| Overall | 467 | 1.83 | ||
| Graphics | 485 | 1.33 | ||
| Theme | 497 | 1.36 | ||
| Community | 529 | 1.00 |
The stretched ratio is really bugging me. Took me a bit to figure out the rules without reading your description first. Some visual feedback to see what happened would be nice, it's rather disorienting.
Game over is a bit unfair to restart at level 1, especially as the player is learning the rules.
I think I didn't get it completely. Somehow the tile behaviour was quite unpredictable.
With better graphics, maybe more iconic to get the diferrences of tiles, this would be a far better game.
had to read the desc for the rules, and even then its somewhat confusing. Lack of visual feedback further complicates issues. Interesting idea, just needs more time on the execution
Confusing, even after I've read the description, getting back from fail in second level back to first together with annoying and strangely working game over screen (sometimes it looped and showed I died game over all over) made me to abandon it. It could be interesting puzzle game but the execution is bad.
Restarting a game at level 1, especially a puzzle game, is a very bad idea. Other than that, it does behave like Bombuzal, but without funny graphics and animations.