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Feedback comments for LD59
whiteCloh's games and stats for all events →
| Timestamp | Since previous | Game | whiteCloh's comment | |
|---|---|---|---|---|
| Apr 21 15:47:38 | DATA AUTHORITY | ♥ 1 | Nice work — the prep felt unnecessarily long for how easy the core was, but everything else was top-notch. | |
| Apr 21 15:59:09 | 11m 31s | Talkie | ♥ 1 | It was really enjoyable just being in the game — even after finishing the story, simply wandering around the world felt great. |
| Apr 21 16:13:09 | 14m 00s | After Light | ♥ 2 | Give me a guide on how not to die in this hellish cave 😄 |
| Apr 21 16:31:01 | 17m 52s | Signaliens | ♥ 3 | It instantly reminded me of my second year at university and that old oscilloscope. The controls aren’t the most convenient — it feels like the circular sliders don’t work very well on PC, which is a bit distracting — but the visuals are so captivating that you could spend hours just tweaking the waves. |
| Apr 21 17:15:56 | 44m 55s | Echo | ♥ 1 | A very unusual game — I’d love to see how this is implemented.Good potential for expansion or for adding it as a mini-game in a mid-core project. |
| Apr 21 17:54:41 | 38m 45s | Flag Fanatic | ♥ 2 | Screenshot_2.png |
| Apr 21 18:28:46 | 34m 05s | Fire Support Survivors | ♥ 3 | I like the charging and usage of spells. I think there’s currently a split in player focus — the three main zones (incoming attack threat, input field, and cooldown) are located in different parts of the screen. This issue might be reduced if movement alternated with casting. |
| Apr 21 18:56:16 | 27m 30s | Tower Signal | ♥ 2 | I like that I can immediately imagine how the game could expand — that’s a sign of strong design. For a game jam version, I’d make the balance a bit softer and allow players to see everything within 10–15 minutes, since there are many games and limited time 😔 . It’s also interesting that I don’t see an audio engineer on the team, yet the music is 10/10. |
| Apr 21 19:48:56 | 52m 40s | Nest, this is Pilgrim | ♥ 1 | This game is like an episode of a favorite series, like Hemingway’s six words, like a breather in the middle of everyday hustle. One of those cases where a bug you see with your eyes doesn’t pass the filters in your mind, and the signal doesn’t go any further. A signal 😏 |
| Apr 21 20:32:24 | 43m 28s | A L P H A | ♥ 0 | You took 40 minutes of my time — how do you plan to give it back? It’s not fair to make such immersive, atmospheric games for a game jam 😏 |
| Apr 21 20:43:32 | 11m 08s | GraveBell | ♥ 2 | Good visual, good gameplay, good night |