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T90.

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TimestampSince previousGameT90.'s comment
Apr 22 03:04:01 Signature Zero ♥ 0 Incredibly good! Very nice graphics, very addicting gameplay and gradual increase in difficulty is top notch. I would've definitely added sounds in post jam patch, it's really important way to communicate imminent danger and improve overall feedback loop. Great work!!!
Apr 24 03:08:55 48h 04m The Red Watcher ♥ 1 This is really, really cool! Essentially a clicker without clicking, yet interesting, captivating and very fun. Speeding up music with collecting and switching in, eh, "turbo mode" is nice! Great work!
Apr 25 02:14:45 23h 05m NetHacking ♥ 4 Congrats on your first ldjam entry! Wish I could move camera and there were more levels to it. Also only one attempt to fire ever feels a bit harsh, along with inability to move camera. Nice work!
Apr 25 02:26:30 11m 45s Sig-Null ♥ 2 I don't know whether to feel cursed or blessed by this, but I've played for like 20 minutes no cap fr. Nice work.
Apr 25 21:07:37 18h 41m First Contact 3000 ♥ 2 Very nice core loop & stylish implementation! Edge rows of buildings though overlap with interface, so some z-index magic is required (I had to avoid top row to be able to read interface). Was really fun to jiggle buildings and balance numbers, flipping bonuses etc. Great work!
Apr 27 00:05:24 26h 57m Return Signal ♥ 0 Very interesting idea with clean, concise execution. Nice work, especially for a compo!
Apr 27 00:19:24 14m 00s INTRUSICUL ♥ 2 Great art style, and very impressive execution for a jam game, nice stuff! Привет нашим.