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Feedback comments for LD59
T90.'s games and stats for all events →
| Timestamp | Since previous | Game | T90.'s comment | |
|---|---|---|---|---|
| Apr 22 03:04:01 | Signature Zero | ♥ 0 | Incredibly good! Very nice graphics, very addicting gameplay and gradual increase in difficulty is top notch. I would've definitely added sounds in post jam patch, it's really important way to communicate imminent danger and improve overall feedback loop. Great work!!! | |
| Apr 24 03:08:55 | 48h 04m | The Red Watcher | ♥ 1 | This is really, really cool! Essentially a clicker without clicking, yet interesting, captivating and very fun. Speeding up music with collecting and switching in, eh, "turbo mode" is nice! Great work! |
| Apr 25 02:14:45 | 23h 05m | NetHacking | ♥ 4 | Congrats on your first ldjam entry! Wish I could move camera and there were more levels to it. Also only one attempt to fire ever feels a bit harsh, along with inability to move camera. Nice work! |
| Apr 25 02:26:30 | 11m 45s | Sig-Null | ♥ 2 | I don't know whether to feel cursed or blessed by this, but I've played for like 20 minutes no cap fr. Nice work. |
| Apr 25 21:07:37 | 18h 41m | First Contact 3000 | ♥ 2 | Very nice core loop & stylish implementation! Edge rows of buildings though overlap with interface, so some z-index magic is required (I had to avoid top row to be able to read interface). Was really fun to jiggle buildings and balance numbers, flipping bonuses etc. Great work! |
| Apr 27 00:05:24 | 26h 57m | Return Signal | ♥ 0 | Very interesting idea with clean, concise execution. Nice work, especially for a compo! |
| Apr 27 00:19:24 | 14m 00s | INTRUSICUL | ♥ 2 | Great art style, and very impressive execution for a jam game, nice stuff! Привет нашим. |