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Stratcat66

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TimestampSince previousGameStratcat66's comment
Apr 20 18:29:39 Remote Mars Raider ♥ 1 Nice concept. I was one of the guys who forgot the control to open the codebook right at the beginning of the training room 8)
Apr 20 18:39:09 9m 30s Beat the Signal ♥ 1 There are a lot of things that I really liked here: You managed to make the game feel so smooth and stylish with probably the most basic shapes. Everything feels so alive! Also "small" things like the ingame tutorial are especially for jams a feature for which I am grateful. Rhythm games are something that give fill me with great enjoyment, and here I especially like that by collecting the coins I become part of the music ambience.
Apr 20 18:53:17 14m 08s Downtown Signal ♥ 0 I managed to get the Staten Island ending! Very cool game. I know 60 seconds and although it has more content, I like the radio/information gathering mechanic.. It makes the game feel less "random" and like you can actually make meaningful decisions for your character. Thank you for this nice experience!
Apr 20 19:13:10 19m 53s Mixed//Signals ♥ 1 This makes a lot of fun. It reminds me of Warioware and other minigame collections. Sound, graphics and progressively increasing difficulty go here hand in hand. Very well done!
Apr 22 18:02:30 46h 49m Defying Fate ♥ 1 The ending was quite... surprising I think the description really nice to read, but gameplay wise I was just clicking icon after icon and never really had to actively decide. I think that could be a point were the game could be improved
Apr 23 16:14:43 22h 12m Signal, Frog ♥ 1 II got just below 400: Screenshot_20260423_181349.png
Apr 23 16:40:33 25m 50s Uplink ♥ 2 There are quite a lot things I like about your game: The feel, the mood, even the sound. Being an unkillable space ship is also fun, but I was really never nowhere near dying and found it a bit too easy (also the pause between the different waves is a bit long for my taste. Overall a nice entry and as you can see from my image, I played it for quite a while :) im.png
Apr 23 17:20:55 40m 22s LunaTerm Signal Solver ♥ 1 Very cool game. I am also a big fan of the zachtronics games and found your (small) game very atmospheric. A cool little puzzle box on unique little hardware. Just one thing that confuses me (maybe I am just stupid): Is the Caesar encryption example "F -> B" just off by one character?
Apr 26 07:39:57 62h 19m Herd behaviour ♥ 1 I think the game could be concepted into a larger puzzle game. I think the concept can be expanded and in comparison to other "herd control" games I know you seem to have an overview (because of the relatively low number of creatures) and because the game is deterministic. Some (in game) explanations would be nice, although it is already quite easy to guess, what the controls are doing.
Apr 26 07:52:06 12m 09s There Were Signs ♥ 1 When I downloaded and started the game... I was not even prepared for the title screen 😱
Apr 26 08:06:32 14m 26s Signal Breaker ♥ 1 This is honestly a very good and very polished game. I think it can end up as one of those games that I like to play regularly. Gameplaywise it is fun to find different paths by just slightly modifying the angle of the shot. You also included an ingame tutorial which I always appreciate. A very good game overall! I was wondering: Are the blocks placed completely randomly?
Apr 26 08:19:27 12m 55s Coherence ♥ 0 I am still trying to figure out how things work (and have not passed the first levels yet)... From my point of view I connected the red dots (I assume these are the source/sink nodes) but the signal does not get better.
Apr 26 09:22:54 1h 03m Signal ♥ 2 Good small puzzle game. Not that many levels (yet), but I prefer new cool mechanics ideas (like in your game).
Apr 26 09:31:25 8m 31s Saving GAFAM City! ♥ 2 The game look is simple, but I like the dialog of the heroes, the graphic, the atmosphere and especially the music!