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Feedback comments for LD59
Kerdelos's games and stats for all events →
| Timestamp | Since previous | Game | Kerdelos's comment | |
|---|---|---|---|---|
| Apr 22 22:03:59 | I really should've gotten a cable connection | ♥ 2 | Tested the web version here so maybe that's why I encountered some bugs ? The shop wasn't working and always took me back to Monday when I selected it instead of "next day". At first I had trouble understanding what I had to do but then I got the hang of it and it was fun. I was planning my route around space to deliver signal everywhere. It's nice that the orbits were the same each day, this way I knew how to get to the asteroid quickly. The only problem I had was if I went to an asteroid whith no home I would almost always loose because waiting for another sattelite to come by took too much time. Overall it's simple and efficient. Good job. | |
| Apr 22 22:17:23 | 13m 24s | Many Wearing Rapiers are Afraid of Goosequills | ♥ 2 | The game is really beautiful and clearly sets a mood ! Well done. I am however finding it really hard to discover the riddles. I haven't been able to solve any of them. Maybe some kind of really easy riddle for the beggining or having the option to see the solution would have helped me understand what kind of code I should look for. But currently I'm just puzzled as to what constitute a clue and what is just me not understanding old english. Congrats anyway, you seem to have put a lot care into this :) |
| Apr 22 22:28:59 | 11m 36s | Follow my ski-gnal! | ♥ 1 | Okay the art style of the characters is peak skying in the 90s, love it ! I'm really bad at the game though ahah. (Having an azerty keyboard does not help but the problem is probably between my keyboard and my chair) Well done ! Too bad I couldn't reach the yeti ! |
| Apr 22 22:41:11 | 12m 12s | Keep a stable connection | ♥ 1 | I never really tried typing games so I wasn't sure I would like it but actually it was really fun ! Managed to hold until 2:10 ! Sure it's a simple game but I didn't thought I could get so stressed while typing passwords, congrats ! And also, congrats on finishing your first ludum :) |
| Apr 22 22:54:12 | 13m 01s | Cableman [a rhythm game] | ♥ 3 | Just for the cableman song I'm glad I played this game ! I kinda ragequit at the level whith 4 lasers in the row. I was always missing the last one. I blame some kind of delay/glitch due to the web version but maybe I'm just bad at rythm. The calibration at startup is a great idea, thanks for adding that and helping everyone have a nice experience. Good job :) |
| Apr 22 23:15:43 | 21m 31s | Signal Tower Delivery | ♥ 0 | I like the minimalist art style and the concept ! I did go until level 7 but quit after that because I found it was a bit too much of the same thing and too easy. I would have loved some kind of obstacles to work around or stuff like that. In the current state, the circle tower seems too powerful because it has the bigger coverage area. And it works even better in the latter levels where there is many more houses bunched up together. Also maybe you could have only one mode, I don't see the need to separate the build mode and the check mode in two. Overall, good job :) |
| Apr 28 20:01:17 | 140h 45m | Signal Board | ♥ 0 | I'm sorry I have absolutely no idea how to play the game :/ I managed to put one jack into a socket but that the only thing I could do. I feel like I would have loved to play with the jacks and the board, too bad you couldn't do what you planned. Edit : okay on the second try I was fast enough to plug all of them. It's way easier this way when there only a few possible socket lit up. |
| Apr 28 20:11:26 | 10m 09s | Signal Defender | ♥ 1 | Looks like I encountered a few game breaking bugs, like collectors not moving to retrieve the money. Money was also blocking the clicks on the ennemies beneath so as time went by, it became harder and harder to kill ennemies 😅 It's a interesting base for a tower defense game and if not for those bugs, I would have been compelled to play until the signal was fully charged ! Good job anyway :) |
| Apr 28 20:18:53 | 7m 27s | F(R)OG | ♥ 2 | I love puzzle games ! I was confused at first, it wasn't clear that chest would give me temporary bonuses, but once I understood that it was much more enjoyable and I wished there was a few more level to play with these mechanics. On some occasion I would have love to be able to zoom out and see the whole map to solve the puzzle. The general art is nice, congrats on the end game screen :) And the music was greatly contributing to a soothing ambiance. Congrats to the whole team ! |
| May 4 21:16:48 | 144h 57m | Alpine | ♥ 1 | This was really impressive, especially for a compo entry ! Congrats !! At first I thought it was a pico 8 games and not a unity game (because of the keybinding and the format) but I guess that was the point. What can I say, the game plays great, looks greats, sounds greats. If I must find a few things to improve, I'd say the puzzle with the "electric" doors wasn't super clear. And also the writing felt like it was a bit too long for what it was saying but I understand it's a tough balance for such a short game. And finally, how can I zipline ?! :D Anyway, you did an amazing job and you can be proud ! |