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Feedback comments for LD59
Discomorphine's games and stats for all events →
| Timestamp | Since previous | Game | Discomorphine's comment | |
|---|---|---|---|---|
| Apr 21 10:24:06 | SAVE PICTO! | ♥ 0 | Fun, but doesnt look finished :( | |
| Apr 23 14:52:55 | 52h 28m | Receive & Repeat | ♥ 2 | I love it, but also I'd appreciate not starting ALL over again if i didn't pass one round. This is the only problem, that frustrates me, other (music, graphics, gameplay) is really good! |
| Apr 23 15:12:29 | 19m 34s | DROWNED OUTPOST | ♥ 0 | Nice game, I really feel myself isolated and lil scared! |
| Apr 26 18:01:33 | 74h 49m | Sigma | ♥ 2 | Lovely game, could be a nice one-evening puzzle with light story if added a few more levels |
| Apr 26 18:37:50 | 36m 17s | Signal Sweep | ♥ 1 | I believe, this game have a great potential, PLEASE, fifnish it with sounds and more levels!!! And yes, it IS frustrating to start over, because the game is hard (good level of hardness)) Also, check this bug: Screenshot 2024-05-22 092748.png |
| Apr 26 19:12:09 | 34m 19s | Super Glop Arcade | ♥ 1 | Opposite to the others, I believe, difficulty level is quite optimal (for arcades, that must be difficult (to demand coins from scholars)))) I had a lovely experience playing these games, but also it IS raw and, honestly, unindividual. Good job with trying to optimize using of AI. It`s great if you have quality code architecture, but overall it still looks and plays like slop... Have a good rest in Seville! ;) |
| Apr 26 19:26:52 | 14m 43s | Send the Signal | ♥ 0 | Good game, cool vibe! 1) Yes, borders... It`s awful and it makes me be scared of using advantages of wall-through moving. 2) I believe, controlls are quite funny, it doesn't have to be comfortable for weak people :))) 3) Music is quite repetative, but very nice. Liked it! |
| Apr 26 19:47:45 | 20m 53s | Safe Haven | ♥ 1 | Cool concept and art, I believe, you could make it fun if you polish and then finish it! Two minors: 1) Why do you need right click for move? It's hell... You should make it one-button, like: you click on lighthouse – you pick it, you click somewhere else – it moves. Right click or Esc may be used to drop the lighthouse you picked. 2) Attracting girl is not working properly. Look at trajectory of one ship: Screenshot 2026-04-26 223950.png |
| Apr 26 20:18:54 | 31m 09s | Pioneer, Arecibo, Voyager | ♥ 1 | The game is extremely moody, it's even a bit scary in the end, like WOW! Everything work on atmosphere: visual, sounds, story! Three little moments: why did you set the timer on intro text instead of "press any key" and why didn't you add arrows controls? Also, satellite antena's collider is not obvious, so it's hard to focus it on signal... |
| Apr 26 20:56:59 | 38m 05s | Rat Signal | ♥ 1 | I can't decide, who i like more: Brut or the rat... I beg you on my knees: please, more mazes!!!! |
| Apr 26 21:27:24 | 30m 25s | Beams of Bermuda | ♥ 1 | Crew of 35 sunk ships may disagree, but I believe, it was very fun and viby)) |
| Apr 27 09:53:00 | 12h 25m | Coherence | ♥ 1 | Firstly, I liked random generation, but after few puzzles, I saw that the puzzles are pretty straight: there is one way and some trash segments around it. I don't really like it, cause the game is not making you actually solve it, it makes you do tiring work for little emotional reward (again, the right ways look obvious and straight). Also, I would appreciate more different mechanics, because just paths amount progression is sad (I've only done 3 levels, maybe there are more?) :( Nice try though, good job! |
| Apr 27 10:10:19 | 17m 19s | Diamond Synth | ♥ 1 | Fun, but I don't really believe it can be used ever.. Audio is good, but i noticed that if you hold button and than release, the sound plays little more than I'd like to. Graphics is the best, love it! Wish you luck with pushing it, but get ready to drop godot and use smth more usable for it :) |
| Apr 27 10:28:13 | 17m 54s | SIGMAIL SPACE BOSS | ♥ 1 | Great job, I'm agree with all commentators above. But why controls are ZSQDAE??? Also I would like some visual marker, on what distance can I drop my delivery? Anyway, it has a potential, I would like to add it on whishlist :) |
| Apr 29 08:19:11 | 45h 50m | Are We Zer Yet? | ♥ 0 | Nice game, but poor amount of mechanics (just moving) :( The art is great, the sound is nice, but feels laggy. View from the inside is huge, but not really needed. It distracts and blocks vision so you can easily crash. |
| Apr 29 09:01:25 | 42m 14s | Last Brain Cell | ♥ 1 | Very fun, I love it!!! I would appreciate more difference in words' colours so it would be possible to drop them right way. Also, with some progression like power-ups or upgrades it would be a great one-evening game for a stream or a company if you add multiplayer! |
| Apr 29 09:09:06 | 7m 41s | Call of the Signal | ♥ 1 | Cool little story, not too overwhelmed. Nice job! |
| Apr 29 09:28:31 | 19m 25s | I HAVE NO BRAKES AND I MUST VROOM | ♥ 1 | Fun gameplay, loved it! Great that you added level editor, that was unexpected! I would more appreciate more levels, ofc :) |