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gagapete

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TimestampSince previousGamegagapete's comment
Oct 20 14:24:08 Catch a Critter ♥ 1 Lovely graphics and the music is well done. The game itself was a bit confusing at first (felt too simple until I understood the boom bugs are... dangerous) but waiting for a chance to catch those blacked out bugs was quite some fun. Scored 185 and still have a few bugs to unlock.
Oct 20 14:52:14 28m 06s M.A.T.O. ♥ 1 Nice game, I like the upgrade system but it feels wrong to me you have to die to be able to apply upgrades. The game was pretty laggy on my rather low end system so I haven't made it very far, unlocked some turret upgrades and a cargo container. It would've been great to kill bats with the driller too as well and may some _total gems collected_ score. :)
Oct 20 15:05:15 13m 01s Pay Or Die ♥ 1 Okay, so I use every weapon to hurt the enemy, every food item to heal myself and everything else to sell to death itself. I guess you'd have to use the end turn option strategically and burn card is useless? I really like the art style and the mood the game generates the the clock ticking but it's too hard for me.
Oct 21 19:58:48 28h 53m Nover ♥ 1 That was quite an interesting experience. After the camera change I was expecting the character to be gone at some point and so I was somewhat happy when I reached the end screen without looking into an empty room before. The game would've gained a lot from a walking animation that would show off the decline of energy the character still has. May the chore you have to take care of could tell their part of story about the changes in the characters life?
Oct 21 22:35:09 2h 36m The Internet Collector ♥ 3 Just finished the game. For the first stages I had to read the manual but the later stages where easier to solve. It would've been great if one would have the opportunity to make more useless research, basically the games turned into a _try every matching data with every appropriate commands and see what fits_.
Oct 21 22:55:42 20m 33s Candy Crunch ♥ 1 That general idea is pretty cool and fits the theme nicely. I had fun planning out the perfect route but sometimes waiting takes way too long. I guess some animation could carry the excitement over that time. An art style inspired by Prison Architect would fit that game nicely. 😄
Oct 21 23:06:48 11m 06s THINGS I KEEP ♥ 1 Heavy content. The graphics and the atmosphere are awesome, the monster lost it's scare though when it became clear it will only be triggered upon specific progress.
Oct 21 23:23:28 16m 40s Greedios ♥ 0 Great starting point. The controls where confusing until I noticed you can use the mouse to use the bat. The other problems where already stated but that could absolutely be fixed. Keep up the good work!
Oct 21 23:33:37 10m 09s BirbDex ♥ 2 Music and audio is not my strong side so I only managed to capture one bird but the concept is great. Listening to bird songs, attempting to recreate their sound is such a cute way to interpret the collector theme. The graphics are abstract but very well done.
Oct 21 23:44:07 10m 30s LudicrousOafishMagpie ♥ 1 I never learned morse code so I had to use a online tool to translate the signal I heard to letters. The fact that the letters appeared where nice to check what I've misheard. It's a great concept to build upon, with unlocking the letters one by one and leaning morse code along the way.
Oct 21 23:55:43 11m 36s PISS ♥ 1 I wasn't expecting that! This graphics are great, the gameplay is fun and the theme interpretation is... unique. The level of polish is incredible. A true gem! 💎
Oct 23 16:38:10 40h 42m Too Many Pots ♥ 1 I really tried to get all 9 plants but couldn't make it. Bad luck probably. 😅 The game really transports it's mood and the graphics are very well done. I have to say the game is pretty stressful when waiting for Bumk to finally bring over some pots while the seeds are stacking up.
Oct 24 13:12:50 20h 34m No furniture for Marcus. ♥ 0 Nice game. The pixel art is awesome, I didn't hear any sounds though. The gameplay is funny, but rather luck based. I'd love to be able to throw something at Marcus to slow him down. 😏 Moving with A didn't work for me, WSD did but the arrow keys were all fine.
Oct 24 19:52:26 6h 39m Toy collector ♥ 0 Played the game on my phone so the fonts were a tad to small but I really like the art style. It took a few attempts in which I seemingly ran into a deadlock but once I managed to beat the second enemy group the game went smooth. I can really see that game grow into something cool. Good job! 👍
Oct 24 20:30:42 38m 16s Travel to Uranus ♥ 1 Short but well done minigame. I was so focused on finishing the game I tried over and over and over again. Some way to compete against other players would be a great addition. 🌟
Oct 24 20:43:25 12m 43s Destruct-A-Bots ♥ 0 The idea behind this game is great, the graphics are nice and the music is pretty fitting. Only downside is the enemy AI, may it's the game balance. After the first two levels the AI was almost exclusively deployed defense units which made the game easy. After unlocking the mouse I only needed to deploy a single one of those to win the round and unlock the next unit.
Oct 24 21:13:32 30m 07s StarShard(❗❗❗!!!FUll VERSION ON ITCH.IO!!!❗❗❗) ♥ 1 You applied some good polish with that intro and menu scenes. The gameplay itself is simple but good fun for a short while. The only real downside is that for me it's sometimes difficult to estimate whether I'm on path to collide with an object or not. I don't really get what the left mouse button should do, collecting works by colliding with the shards?
Oct 24 21:22:33 9m 01s Hands Collector ♥ 0 Playing the web build I had a couple of problems controlling the game but I got a good first impression about the gameplay, managed to kill the first wave at least. The idea is simple but very funny. From what I've seen some more player agency deciding would be great but may I've missed something.
Oct 24 21:32:09 9m 36s Meme Collector 2012 ♥ 0 I tried to parkour my way through the world before getting stuck in the door of the starting house after a couple of deaths. Got a good glimpse of the game, or that's what I hope. I really love the ambient the controls, gameplay and especially the music deliver. Feels like a fever dream. Impressive to see something like this being done in Godot, would love to see more. 😃
Oct 24 21:42:48 10m 39s Block Head Meat Mage ♥ 0 Played the game in fullscreen mode in Firefox but couldn't move my wizard and had to hope for the best. I like the basic concept and the fact it's a game in the game. The phone is a nice touch. I could see some nice features coming out of that. A great starting point to improve upon. ✌️